Montreal is a city that knows something about winter. And while we at Tuque Games look forward to a long and beautiful summer, we’ve worked hard to channel our ice and snow experience into the restoration of Icewind Dale, the frozen northern region of Dungeons & Dragons’ Forgotten Realms.
Dark Alliance Brings Dungeons & Dragons to life in a third-party action RPG with explosive combat and dynamic co-op play.
Players take on the role of one of RA Salvatore’s four most iconic D&D characters – Drizzt, Cattie-brie, Bruenor, and Wulfgar – as they repel an onslaught of monsters that have invaded Icewind Dale in search of a powerful artifact : the crystal shard.
in the Dark Alliance We wanted to bring the monsters and environments of the Forgotten Realms to life with a level of accuracy that we as D&D fans and gamers have always wanted to experience. And we wanted a fun, up-and-coming combat experience. Something that can be learned very intuitively, but still difficult to master.
We also wanted to put the power of progress in the hands of the player. As a result, our structure is very clear, allowing players to largely choose which missions they want to complete in the order in which they want to complete them.
In these missions you will kill monsters and collect lots of treasure – and maybe even find secret areas to loot. You can then increase the challenge rating of a particular mission and replay it for even better loot. All of this killing and looting is even more fun when you play with your friends.
What does Dark Alliance In our eyes, the legendary monsters from D&D are really something special. You will come across more than 30 different types of monster units in your playthrough. Each monster oozes personality and a variety of fighting tricks.
Now let’s cover one of these types of monsters.
Introducing the Verbeeg of Dark Alliance
One of Icewind Dale’s most feared monsters is the Verbeeg. These creatures were featured in the RA Salvatore novel, The Crystal Shard. ” Dark Alliance reintroduces Verbeeg to the world of D&D. Ogre-sized relatives with a layer of mass and bacon to protect them from the icy winds of the north. We also worked with the D&D TRPG studio to include Verbeeg in the current D&D source book, Icewind Dale: Rime of the Frostmaiden.
Verbeeg sounds almost friendly to hear her talk, but her “home” charm suggests a vicious appetite for fresh meat. They prefer dwarfs – the Verbeeg diet lobsters, as they come in a clam (i.e., armor). But Verbeeg will eat anything that walks or crawls.
Her raw size makes her an imposing force on the battlefield and her tactics are those of a hunter / trapper. They spend a lot of their time figuring out the best way to cook and prepare whatever or whoever they want to eat.
You will come across a wide variety of Verbeeg during your missions. Let’s cover their tactics so you are prepared to face them in battle.
- pike: The weapon of choice for Verbeeg is the harpoon. They like to try to impale their enemies when they are very close.
- Throw: Verbeeg has a clever aim of throwing her harpoon at you when you’re trying to keep your distance.
- Role one: When a Verbeeg’s harpoon connects, they’ll wrap you on a hook like a fish – it’s best to prepare for a good tap before they get a taste.
- Slam: With her tall stature, Verbeeg can slam into the ground and damage anything nearby.
- Spit: Sometimes the things that Verbeeg eat do not match them. The Spewer archetype will throw up a puddle of poisonous goosebumps that will make anyone sick who steps through it.
- Flesh totem: The butcher archetype carries a piece of rotten meat on his spear. When they slam it on the floor, the smell can be so overwhelming that it affects your stamina.
- Steel trap: The Trapper Archetype throws large steel traps that snap onto the unsuspecting and keep you in place. Until you can break out of the trap, you can easily choose.
Verbeeg is just one of the many enemies that you and your friends will kill together when Dark Alliance Releases on Xbox One and Xbox Series X | S on June 22nd.