It’s one of those games that want to be different from others. Whether in the selection of storytelling, gameplay or design. Mundaun is one of those. Developed by the studio Hidden fields and published by MWM Interactive, it is a horror game drawn entirely in pencil. Above all, Michel Ziegler, the developer of this title, wanted to work the way it was done a few years ago.
Armed with paper and pencils, he first draws each element in two dimensions on a sheet of paper. Only then does he use these elements as textures by “wrapping” the 3D objects. The rendering is therefore particularly unique. The style preserved is quickly reminiscent of the first episodes of resident Evil
Mundaun is therefore a horror game against the backdrop of an eerie remote village in the Swiss Alps. The selected sepia tone further emphasizes this dark and depressing aspect. Between riddles and riddles as well as encounters and confrontations with diabolical creatures, the line between history and myth will be very fine.
The title will be available on March 16th on all platforms. If you want to learn more about Ziegler’s creative process, a new video on the same topic appeared yesterday: