The little study Monkey tribe games, with the distribution of Sold out, bring Disjunction, a classic RPG set in a future dominated by aesthetics Cyberpunk as is fashionable today.
The title, which although its graphic aspect may seem “simple”, we could not be wrong. On the contrary, we are faced with a complex story capable of creating an interesting and attractive sci-fi world.
Welcome to the future of Disjunction
We are in New York in 2048. Megacorporations own it all, while crime continues an unstoppable increase due to overpopulation. Climate change has reached its climax and forced to surround the city with a wall to avoid being buried under water. Although theCyber technology and implants have spread throughout society, there are pockets of the population that reject this technology as well as the use of artificial intelligence: the Front Prohumain.
In the midst of this bleak future, a conspiracy is uncovered. Frank, Joe and Spider , will be the three characters that we will control in the story. They are very different from each other. However, we will see that the diverse interests of the three eventually converge. Each for his part, travels the city in search of contacts and information that will help them reveal the origin of their respective problems.s / interests. And this is where they will discover a plot in the shadows, which we are not going to spoil.
In this short synopsis, we can already see several keys that make us see the influences from which this title draws. Without a doubt, the market launch of Cyberpunk 2077 this is the main trigger for its creation. But there are other equally important references. For example, regarding cinema, Blade runner (Ridley scott, 1982), a film that defines the quintessential cyberpunk aesthetic is another of the pillars on which it rests Disjunction. Of course, the original game of table role Cyberpunk 2013 as well as the novel Neuromante (William Gibson, 1984) are also obvious influences.
With these bases, we can already see that the intrigue, wasting solidity and complexity, will be one of his bets.. The game itself is responsible for deepening the facts that emerge from the dialogues. You just have to click on the texts underlined in yellow to be informed of the said historical event, company, person …
Classic gameplay for a futuristic game
We can classify this game as a Classic 2D RPG. Our goal in Disjunction it is about infiltrating buildings in order to discover documents or information to advance in the intrigue. In this sense, we can do it in the purest style Solid snake, by infiltration or clean fire.
If we walk crouched down, we will make less noise and it will be easier to surprise enemies from behind and shoot them down without any type. In addition, the viewing angle of each enemy is shown. So being able to choose to try to avoid being seen and that infiltration is a matter of patience and avoiding stares that set off alarms. At the same time, we can shoot down the enemies who hide their bodies, so as not to attract the attention of other enemies, robots or surveillance cameras.
If we decide to enter using our weapons, the fight promises to be fierce and we will have to be very skilled. The first enemies will be easy to take out with one hit, but as we progress they will be better prepared and won’t fall all at once. That’s why heThe best strategy will be to seek out stealthy and silent eliminations and resort to weapons only when necessary. The game requires patience and precision because once discovered it will be difficult to kill more than one enemy at the same time.
In addition to weapons, each character has specific abilities that will facilitate infiltration or elimination of enemies. Grenades, smoke bombs, recover some life, adrenaline … This gives more possibilities to the game and makes it more fun.
The most RPG part, aside from finding keys or documents, comes with dialogs. We can start conversations with different characters and for this we can choose our responses, depending on the character we want to give our character.
The deaths we commit, along with our attitudes and reactions, will determine the future of history. And the game has multiple endings depending on many factors. This adds a very high replayability component.
Graphics of the last century
One of the most striking aspects of this title is the pixel graphics from past generations. While we cannot highlight them as one of the arguments for this title, we have to praise the homage to 8 and 16 bit consoles.
In addition, sometimes you can enjoy beautiful samples of pixel art, with landscapes and scenes recreated from classic squares, which give a colorful result and a very particular aesthetic.
While it is true that although they take a retro perspective, when it comes to graphics, current developments do not have the problems of those consoles of the past. These were limited by its memory, as well as that of the cartridges that contained the game. This, obviously, is more than outdated and therefore it is not understood that they do not provide some more differentiated scenarios. Since even if we change the location and the scenery, sometimes it will seem the same.
We can also criticize that the texts which reveal the history of Disjunction be so basic. These documents that we find are texts on a black background. We accept the retro aesthetic, but that doesn’t mean simplicity.
To this is added a almost ridiculous font size which makes reading extremely difficult. This is another point to keep in mind for those who don’t like stopping to read the documents you find during the game as they are plentiful. With the difference that in current games, they are “complements” to the story, here on the contrary, if we don’t read everything, we totally lose the context.
Music inheriting the legacy of a genius: Vangelis
As we mentioned earlier, the movie Blade runner serves as a clear inspiration for this title visually. In the music section, it’s also like that. The melodies, which perfectly accompany the game, also come from the author of the soundtrack of the aforementioned film: the Greek Vangelis. This great composer was a pioneer in electronic music and the use of synthesizers. Vangelis, which would win an Oscar for the well-known soundtrack of Fire cars (Hugh hudson, 1981) endowed Blade runner of an incomparable atmosphere, which would contribute to elevate it in the category of cult cinema.
Since Monkey tribe games They have not neglected these scores and take them as the basis for their own electronic creations. in Disjunction with a magnificent result. The melodies help put you in that dystopian future and really accompany the action.
The sound effects are a bit more modest and they limit themselves to fulfilling their function without excelling in any way. While it is true that apart from the stages and plans, they are quite rare.
Findings of disjunction
We are facing a title with all Graphic appearance and playability of 4 to 5 generations of consoles. This has an attractive and nostalgic component to players more veterans. To which is added a Astonishing and elaborate story inspired by the pillars of literary and cinematic science fiction.
On the other hand, aesthetics so close to 8-bit can be a rejecting factor for young gamers. These graphics may not motivate you to try the game at first. This, combined with the amount of text to be read, can result in entry rejection.
Except for that, we should keep this takes the classic genre of RPG style Zelda and with direct combat without turns. We also add a component of Metal Gear Solid. By shaking these ingredients we find a nice and fun game, but maybe not for all audiences. From AreaXbox, we invite you to try this game.
- Very good story and setting
- It’s great fun and makes you try again and again to reach the save point.
- The retro aesthetic of pixel art may not be to everyone’s liking
- Some scenarios are overly similar and repetitive
- There is no option to choose the level of difficulty and the title is demanding