Working overtime, taking care of your partner’s brunette or having coffee on duty are habits that we will reject thanks to Say No! After
Author’s Note: Although the game won’t be released until May on Xbox, we have accessed a PC version of Say No! After. If with the release of the game on our console we see significant changes, or new game modes, we will make sure to include it in the analysis you read.
That video games are a good way to denounce problems and situations of abuse, we already know from yesteryear. This is why it is always good to receive proposals like the one you submit to us. Studio Fizbin with Say No More. His latest work shows us the poor employment situation of trainees who enter a company, exposed to all kinds of orders and races from his superiors. A malpractice that comes with a lot of humor and situations so improbable that we will have more than one smile.
We have chic @ new @ at the office
The hierarchy of jobs, the ranks in the company and the positions held by each one are the order of the day, and it is not a bad thing to act with respect. Problems arise when this diversity of classes and categories is extrapolated and misinterpreted.
We’ll have control of a boy or a girl (whatever we want) excited to start her new stage of work. Despite this illusion of work that is reflected in the face, shyness intoxicates us every time we have to open our mouths. Eat or be eaten. This “Stupid” is magnified in the office, where we will not deny our colleagues a favor. Even if it costs us the food in our lunch box. But it all changes when a walkman appears on our work table …
Know your enemy
Thanks to the band inside the player, a very special being will teach us the way of NO. At the office, where you breathe a the status quo of submission and to say to all that YES, we will be the revolution itself. The rebellious worker who will upset the hierarchy of jobs and climb the ladder until he faces the director of the company. Although for this we will have to learn some skills along the way.
There are several ways to say NO in Say No More. We will have the angry NO, the cold NO, the lazy NO and the crazy NO. Although most of the time any denial is worth it, It’s always fun to choose the one that best matches our colleague’s request. If they ask you to work overtime, it’s cool to get angry. If they ask for a coffee, it’s cool to refuse with an air of indifference. And it’s really fun to read the proposals that all the staff in the company approach us with. Be careful with “loading the response”
If you want another interesting and simple proposition, we recommend another title from the same publisher called Solitaire: descent of the mountains. You can access our analysis Click here.
Also as we can change our expression in the face of the requests that they interpose to us. If we are satisfied, we can “laugh in his face “, (literally) around the world. If we’re kinky, maybe we like to nod and then nail him with a NO, or clap our partner like he’s a fairground monkey and right after deny him his offer. There are many variables, and although like I said, in most cases, it has no special weight which we chooseIt’s always good to choose the option and the expression that suits us best.
Fellows to power!
Without a doubt, if the subject can be delicate, Say No More knows how to approach it with excellent humor. Literally, the clip is gone, and it looks great on her. Everything is played as if it were a shooter on rails (saving distances, of course …) where we will not control the movement of our protagonist, but will only act when a friend will come before us. This makes it much more direct, to the point and allows the scenes to be more spectacular.
Say no more conclusion
It seems incredible how such curious proposals can arise from such a simple idea. Saying NO seems trivial, but with Studio Fizbin’s proposal, we see that it is more complex than it seems. Even though it might seem serious at first, playing a game about abuse of power at work and harassment that can cause a “comeback” to a site, say no! Plus knows how to treat him like a charm.
The humor is impeccable, and he knows how to bring a serious subject to the greatest and absolute absurdity. It never becomes a challenge for the player, but neither is he looking for it. Plus, sometimes it doesn’t even try to be a game. Without a doubt, it’s one of those “independent experiences” that make the console catalog so beautiful, and which I highly recommend if you’re from a denser and more serious title. Too bad it is so short, because your ideas never tire.
Say no! Others will be available soon on our console, but if the temptation to say NO is very strong, you can always access the Steam version. Click here.
Say no! After
- Original idea, full of humor
- Play a sensitive subject with exceptional touch
- Different expressions and ways of saying NO
- Playable it’s simple
- It’s getting very short
- Missing challenges or modes that make it replayable