Aaron Greenberg himself has spoken out over the past few days about the opportunities the Xbox Series X can offer to studios when working with a new console and offering games at higher prices per second. It was stated a few days ago that the console looks at the rate of 60 images per second and that it can provide games to 120 frames.
It seems like this suggests or is common to all those studios that want to use it, but how can it be otherwise, Microsoft will not force developers when creating their games, so we have to assume that, like in the current generation, there will be Xbox Series X games with different levels photos per second, both 30, and 60 or 120.
Xbox Series X: 60 fps not required
The controversial jump yesterday after it was almost confirmed that Assassin & # 39; s Creed Valhalla would work at almost 30 images per second with a 4K resolution. After the recent announcements made by Microsoft and what the Xbox Series X has to offer about power, it was thought that Ubisoft would go one step further, but without the last-minute changes and become a one-gen game, Assassin & # 39; s Creed Valhalla would bet you are familiar.
Engineers always have flexibility in how they use power, so 60fps average or standard is not a command.
– Aaron Greenberg 🙅🏼♂️❎ (@aarongreenberg) May 12, 2020
With this message from Aaron Greenberg it is clear that the studios have the last name and are the only ones who decide how to launch their game on the Xbox Series X and other Xbox family platforms.