Have you ever saved a princess from a castle? And a princess with a beard?
The studios know they are lucky with those of us who have been in this video game for a long time. Benefit from the nostalgia This is more than a recurring element for the moment, and it is that, well done, it can become a winning formula. The problem comes with games like Dungeons and Bombs. This title of puzzles tries to enjoy a classic type of game, but its lack of originality will take us through more 40 levels filled with moments of frustration and boredom.
Developped by PigeonDev, dungeons and bombs it’s a puzzle in which in each level we have to record a Princess. Grace is represented in that this young lady in question is slightly different from what we imagined, since has a beard and some feminine elements. It’s supposed to be original and make the player laugh, but it’s just as fun as Phil Spencer with melena. And yes friends Phil Spencer has no mane, moreover, it seems to be heading towards an incipient baldness. You understood? The game hits you with this joke whenever it can, not least due to the princess being constantly present on the right side of the screen. A rather boring presence
As we progress through the puzzles to save the princess, we will have a limited number of shots. The princess is holding a piece of parchment which show how many hits we left during the attempt. If this number reaches zero, we will have to restart the level. Failure at one level is not something that takes us too much, since we do not have to start from scratch at all. However, being able to play quickly again does not make the game more beneficial.
The gameplay of this Dungeons & Bombs is based on a floor grid system. Going from one grid to another takes a step, but we also have the possibility of place bombs. Placing them also takes away an opportunity to move and will explode after three more movements. Sometimes the levels contain enemies that are moving at the same time as you. If an enemy is on the same grid as you, you lose an extra hit. The same is true if you are hit by a trap on the ground. All this means that you must carefully plan your journey through the dungeons
On the other hand, there are times when solve a puzzle the exact way where it needs to be resolved can be refreshing. However, what keeps Dungeons & Bombs from giving that feeling is the fact that each completed puzzle causes the princess to literally step away from your character and enter another dungeon. It might sound silly, but one of the key things to feeling that sense of accomplishment in any game is seeing that your actions are rewarded. Reaching out to the princess only to thank her sarcastically and be in danger again is a huge slap in the face. Instead of feeling like I’m accomplishing something, I quickly started to be really tired of the game.
Regarding the graphics problem, it should be noted that Dungeons & Bombs is well done. The pixel art is beautiful, the elements are clearly differentiated on the screen and the soundtrack is also well done. Another interesting option that the game presents is the possibility of apply filter which turns our screen into one of the mythical tube TVs from the 90s. Not only does this help capture that sense of nostalgia that the rest of the graphics pursue, but it allows younger gamers to understand what older gamers are going through right down to 4K graphics. The title is entirely in English, and although it is true that it is not necessary to have a Oxford to understand the words of our prince, because it can give more than one who does not master a little the language of Shakespeare.
Although the graphic section accompanies, this good presentation does not compensate for the rest of the gambling problems. One shot puzzles make it all too easy to get frustrated when spending too much time trying to clear a level. Combined with a damsel that we prefer to leave in distress and the strange bug that tarnishes the experience, Dungeons & Bombs is a game that if you decide to skip it, you won’t miss out on anything from the other world.
Dungeons and Bombs
- Good graphic presentation
- Music accompanies the style of play
- Do the job of entertaining
- Just one way to solve the puzzles
- Bug issues
- The desire to save the princess is minimal
- Repetitive and tedious