In recent years Microsoft has increased its takeover of development studios. There are 23 Xbox Game Studios after the American ogre took over the ZeniMax Media group. And if these acquisitions were made possible thanks to Microsoft’s particularly extensive portfolio, it was also the promise of an unconstrained environment that attracted the market leaders. Between the promise of strong creative freedom and the promise to let the various units flourish, many have found something that can fully unfold. This is evidenced by the numerous recruits in the studios, from which Compulsion Games, Playground Games and Ninja Theory now benefit.
Forced games s’agrandit
At Xbox Game Studios, Compulsion Games is undoubtedly one of the most discreet. The Montreal-based company doesn’t have the same fame as Obsidian or Bethesda, but it has already demonstrated its creative potential with its two previous titles. Since the release of We are happy about a few
- Michael Davini : Concept artist, 10 years of experience
The guy who was handed over by Warner Bros Games and Behavior Interactive worked mostly on it Dead in daylight and unannounced projects.
- Subin Chittattukara : Main animator – 14 ans d’experience
Subin Chittattukara joined Rockstar Games in 2017 as Lead Animator and has been Head of Department for the Bangalore studio since January 2019.
- Muhammad A. Moniem : Graphics, engine & tools programmer, 15 ans d’expérience
A craftsman, this developer moved from the AAA industry to independent games that won awards in China through personal projects.
Fable finds a new screenwriter
Contrary to the discretion of Compulsion Games, the makers of Forza Horizon have become one of the most successful studios in recent years. With the global success of its motorsport franchise, Playground Games is now a prestigious studio responsible for the rebirth of a cult RPG: fable. And if the company has been looking to expand its writing team lately, it seems they have found something suitable.
The studio has been called his since yesterday Senior script host Evan Higgins. At Playground Games, the young screenwriter will work on the studio’s future role-playing game. He previously worked at Eko, a company that creates interactive video content. The latter specializes in creating videos where viewers can choose what they want to see: discover cooking recipes that make decisions about foods and allergies and get quick advice, visit New York and define yourself Your budget, if you want to sit Take the subway or taxi. In short, the content of the decision tree adapts to your decisions.
I am also pleased to announce that today was my first day as a senior scriptwriter @WeArePlayground on @Fable, a series that means a lot to me, how charming, funny and full of life it is ⚔️🪄🐔 pic.twitter.com/vTs77PCLZU
– Evan Higgins (@evanleehiggins) April 26, 2021
Ninja Theory hires a talented artist
The ninja theory has shone for several years through the universes the studio can create. With Hellblade, the teams also stood out for their ability to create strong and impactful characters. The game and its leading actress, Melina Juergens, have also won several international awards for this purpose, and the sequel promises to be just as crazy.
Discontinued in April Sabrina Suppa comes to bring his experience to the ninja theory artists. As a 3D character artist, she must envision and bring to life the characters that will populate the studio’s future productions. And as much to say, his work is impressive to say the least, as you can see here.
Here is the brief presentation of the new profiles that have joined Xbox Game Studios. It now remains to see how their work is brought to life and what works each officiate. Maybe it will be at E3!
In the meantime, if you’re interested in Xbox Game Studios, you can find complete files. From their creation to the present day, through often unknown anecdotes, they offer a closer look at what is hidden in Microsoft’s internal studios. You can find them here