It is not strange for anyone to see the communications and the interviews conducted over the past few months. 343 Industries, the studio in charge of the new Halo opus. Now we echo new statements from Joe states father of the saga (originally from Bungie) and who was promoted to project manager in Halo: Infinite, from where he directs the good development of the game. Halo Infinite will be the biggest, most content-rich game
The game will hit stores and consoles later this year (the exact date is still unknown) and will try make all ambitious ideas a reality who have been cooking for a long time.
Reading last month’s update and looking at the game’s screenshots, you might be wondering the same thing I did when I got to the studio a year ago: what kind of game is Halo Infinite?
Joe, who explains more details about the game, such as the variety of missions or unique enemies. Ensure that Halo: infinite
What does the future hold?
I have to say we designed Halo Infinite for you to have more freedom than ever as a soldier, and you can do what a Spartan is supposed to do: survive a space battle, plan your attack, surround the enemy and face all the surprises that await you. Rearm for the next battle and continue your mission
So what surprises not yet known will they have saved for us? Are we going to explore other places besides the Zeta Halo ring? What will become of Cortana and those created? Listening to our news because we will tell you everything as soon as we know it, and in Spanish!