It is recorded that a mysterious sign appears on a red planet.
The message baffled Orochi scientists. Their critics have broken it down and found it to be a brilliant origin. Orochi officials quickly concluded that the findings were too sensitive for public information and prompted to keep it hidden. In the secret, the organization began to build Trailblazer Alpha, a Mars research facility designed to identify the true nature of the message.
You are Shane Newehart, a developer based at Trailblazer Alpha and your security clearance means you are completely ignorant of the presence of a mysterious signal. Your job is to just keep on turning on the lights until the Cypano escort ship arrives with a new team to take over your duties.
You soon find strange and familiar obstacles. Complex systems are not working well, this greenhouse is full of strange fog and the rest of your team no longer has to return to their EVA equipment.
Things are starting to deteriorate.
You start to see and hear things that are not. Ideas, new ideas – or is it? Is this real… even if you go down a little bit crazy?
• Feel true cosmic fear
With your only hope of saving hundreds of thousands of miles away, you will be forced to explore the real fears of the world of isolation and paranoia, the development of the supernatural and the universal horror. Terrible ideas and awesome programming will help you to question the real and the real as the actual fabric threatens to tear.
• Explore the dark side of Mars
Navigate the active base of Mars in a game that uses non-fiction to immerse players in a believable situation. Overcome obstacles using computers, electrical systems, monitors, solar panels and more, then go beyond the exterior of the building and explore the dark side of Mars.
Moons of Madness attracts Funcom & # 39; s Secret World Legends. Both games exist in an intelligent universe, but playing them is not necessarily a pleasure to the other.