¿How Evil 3 interacts with Resident Evil 2 and the rest of the saga? It was released by Residence Evil 3 this past Friday, April 3 on the Xbox One and other platforms. And there are many of you who have enjoyed it, perhaps because you came from Resident Evil 2 and liked it, because you liked the original game at that time, because you are fans of the horror survivor or, rather, new in search and want to try out the latest Capcom news. Ideally, if you are in the latter group, it is likely I don't know what time the game happened compare to the rest of the saga. So we want to tell you how it combines with Resident Evil 3 and Resident Evil 2 and the rest of the saga, so you don't miss a single detail when playing it.
How does Resident Evil 3 interact with Resident Evil 2 and the rest of the saga? Resident Evil, the beginning of the end
First of all, it should be noted that Capcom distinguish, over the years, two distinct lines of prominence. On the other hand, line featuring Jill and Chris, which is part of Resident Evil. And on the other Leon and Claire,, born in Resident Evil 2. Or some characters skip paths in some installments, it took until Resident Evil 6 for the lines to finally merge.
Resident Evil is the starting point of the whole saga. It was the first game and it is still one of the most important survival horror tricks to date. Although this story is highlighted in various games and exit games, Resident Evil is the beginning of everything, the beginning of the end.
In this case, we play two agents of the S.T.A.R.S. The S.T.A.R.S. ("Special Tactics and Rescue Team" in Spanish) is a fictional military unit of the Resident Evil metaverse, under the law of raccoon City; fencing where Resident Evil 2, Residence Evil 3 and other spin-offs take place. The Alpha Team of the S.T.A.R.S. stars in this first installment, made: Chris Redfield, Jill Valentine, Albert Wesker, Barry Burton, Brad Vickers and Joseph Frost. These six characters are involved in an Arklay Mountain adventure from Resident Evil, changing their fate permanently.
Though Resident Evil was the first installment of the saga, it is post Resident Evil Zero. This game consists of the second group of S.T.A.R.S., i The Bravo Group, and we are aware of the events that took place the day before Resident Evil, both games taking place in 1998.
Resident Evil 2, the epidemic is exposed
Just a a year after the Resident Evil events, in September 1999, Community Evil 2 takes place. A game where we meet some new characters in the saga: Leon S. Kennedy, Rurbon City Police Officer and Claire redfield, Chris' Sister Student. The game comes from the past, giving us, by many, the best title in the series. But in terms of sequences there are some finds between Resident Evil and Resident Evil 2 and none other than Resident Evil 3.
Shinji Mikami, one of the greatest game developers of all time, was the inventor of the saga. And it was Mikami herself he wanted the sequel to Resident Evil 2 to be Resident Evil Code: Veronica; A game that goes on after Resident Evil 2 and 3. In fact, his first thought was for Resident Evil 3 to be Resident Evil 1.5, though for marketing reasons this is eventually excluded. In any case, from Resident Evil 3 to Resident Evil Code: Veronica, where Claire regains her strength. The game takes us to Rockfort Island and introduces a new Humanity threat.
After this installation, other saga spinners arrive. For example, Bad Citizen Gaiden, a game that was launched on GameBoy in 2001 and starred Leon (Resident Evil 2) and Barry (Resident Evil). Although they were very prominent Resident Evil: An Outbreak and its growth, Resident Evil Outbreak: File 2. The game initially featured an online co-op and brought us back to the sad state of Raccoon City, at the same time when Resident Evil 2 and 3 happened, even though it starred in a new group of survivors.
However, of all these wastes, they are probably the most prominent Resident Evil: Operation Rfishon City (2012). This game has been starred by the team Umbrella Corporation umbrellasand his story comes true such as Resident Evil 2 and Resident Evil 3.
Resident Evil 4, the time of action begins
The Evil 4 villain was present and it was one of the best games in the whole saga. The title happened right after the raccoon City disaster again Leon also gets some light, though only for this time. However, the characters we have already encountered in Resident Evil 2, like Ada Wong, have appeared in the story.
Capcom then released two compilation games that focused on the main events of the saga up to this point. The first of them was Resident Evil: Chronicles of Zombrella (which narrates stories from Resident Evil Zero, Resident Evil, and Resident Evil 3: Nemesis). A game there Jill's building (and by extension Carlos and Chris), they became an ax. The second was Resident Evil: Chronicles of Darkness
Resident Evil 5 was the next major installment in the saga; one that completely lost the survival advantage and was star Chris Redfield. This article has moved us to Africa and introduced us to a new character, Sheva Alomar, who is acting as Chris's partner in the adventure. Despite letting go of fear, the same does not happen with the metaverse. Resident Evil 5 connects directly to Residence Evil and Residence Evil 3. How so? You'd better get it, if you haven't already.
Jill regains courage in Revelations
We had to wait until the villains were checked: Revelations to enjoy Jill Valentine as the protagonist again. The game takes us back to the line of protagonism that began in Resident Evil, via Jill and Chris in the lead. Resident Evil: Revelations take place between Resident Evil 4 and 5 and he sails us, through the Mediterranean Sea, and tells us two related stories: one involving the enemy Jill and Parker Luciani and starring Chris and Jessica Sherawat.
The game is shown in sequence, Evil Residential: Revelations 2, where they go Claire Redfield and Barry Burton (whom we haven't seen since the first game), those who have gained prominence. They both star in two mixed campaigns, showing us what happens between Resident Evil 5 and Residence Evil 6. It is in this story where many of the characters and stories we know, so far, come together. Resident Evil 6 gives us new threats, but it allows us to find out how many opponents have evolved since the events in Rocaon City.
This is how Resident Evil 3 connects with Resident Evil 2 and the rest of the saga. Everything else is history. Resident Evil 7: Biohazard was the next game in the main series. One is that, without offering any exceptions, he kept in touch with history and opened new sites. Since then, the last games that Capcom has released have been a fond memory. Now it is yet to be seen what we will be preparing for in 2021, if we are finally going to enjoy Resident Evil 8 and what new memories are in the works.
To survive the waiting period, we leave you all games in that saga you can find it on the Xbox Store:
You already have the following packages:
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function sizeContentsMenu () { // bookmark position if (jQuery (& # 39;. content-menu-default & # 39;) length> 0) { var menuOffset = jQuery (& # 39 ;.-menu-boat row & # 39;). offset (). top - topOffset; var newWidth = jQuery (& # 39;. content-menu-boat & # 39;) width () - 2; var btnWidth = jQuery (& # 39;. content-menu-wrap ul.sort-buttons & # 39;). width (); var lblWidth = jQuery (& # 39;. content-menu-wrap .bar-label-wrapper & # 39;). width (); var wrapperWidth = jQuery (& # 39; # great content & # 39;). width () - 2; var barWidth = btnWidth + lblWidth; if (barWidth> wrapperWidth) { jQuery (& # 39;. content-menu-default & # 39;). AddClass (& # 39; vertical & # 39;); } if (! jQuery (& # 39; .- context-threat menu & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (this) .scrollTop ()> menuOffset) { jQuery (& # 39;. menu contents & # 39;). AddClass (& # 39; fixed & # 39;) width (newWidth); } else { jQuery (& # 39;. menu contents & # 39;). DeleteClass (& # 39; modified & # 39;). deleteAttr (& # 39; style & # 39;); } // show menu after scroll and hide later (only vertically) if (jQuery (& # 39;. content-menu-full & # 39;). hasClass (& # 39; vertical & # 39;)) { if (! jQuery (& # 39; .- content-menu-storage & # 39;). ((visible))) { jQuery (& # 39;. content-menu-green & # 39;). stop (). fadeIn (100); } } } if (jQuery (& # 39;. content-menu-full & # 39;). hasClass (& # 39; vertical & # 39;)) { var newOffset = 68; jQuery (& # 39; body & # 39;) data.) (& # 39; bs.scrollpy & # 39;). options.offset = newOffset; // Set up new setup jQuery (& # 39; body & # 39;) Data () (& # 39; bs.scrcrpy & # 39;). process (); // Press scrolls to re-measure the property in your test jQuery (& # 39; body & # 39;) .crcrpy (& # 39; refresh & # 39;); // Restart the scroll. } }
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// hide context menu 2 seconds after scrolling has stopped (function () { var timer; jQuery (window) .bind (& # 39; scroll & # 39 ;, function () { clearTimeout (timer); timer = setTimeout (refresh, 1800); }); rip = function () { // only want to do this in vertical style and only if the mouse does not currently fit the menu if (jQuery (& # 39;. content-menu-storage & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (& # 39 ;. content-menu-screen: hover & # 39;) . = = 0) { jQuery (& # 39;. content-menu-woven & # 39;). fadeOut (1200); } }; }) ();
// hide the context menu after the married user (function () { var timer; jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .contents-menu-wrapper.vertical & # 39 ;, function (e) { jQuery (& # 39;. content-menu-store & # 39;). set (true, true) .fadeIn (100); clearTimeout (timer); }); jQuery (& # 39; body & # 39;) in (& # 39; mouseleave & # 39 ;, & # 39; .contents-menu-wrapper.vertical & # 39 ;, function (e) { clearTimeout (timer); timer = setTimeout (refresh, 1800); }); rip = function () { // only want to do this in vertical style and only if the mouse does not currently fit the menu if (jQuery (& # 39;. content-menu-storage & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (& # 39 ;. content-menu-screen: hover & # 39;) . = = 0) { jQuery (& # 39;. content-menu-woven & # 39;). fadeOut (1200); } }; }) ();
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// don't interrupt bootstrap carousels if (jQuery (href) .length> 0 &&! jQuery (this) .hasClass (& # 39; no scroll & # 39;)) { var fromTop = 118;
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// If our Href points to a valid, empty anchor, and on the same page (e.g. #Foo) // Legacy jQuery and IE7 may have issues: http://stackoverflow.com/q/1593174 if (href.indexOf ("#") == 0) { var $ target = jQuery (href);
// An old browser other than pushState may be overrun here, as it is temporary // jump to the wrong place (IE < 10) if($target.length) { jQuery('html, body').animate({ scrollTop: $target.offset().top - fromTop }); if(history && "pushState" in history) { history.pushState({}, document.title, window.location.pathname + href); return false; } } } } } // When our page loads, check to see if it contains an anchor scroll_if_anchor(window.location.hash); // Intercept all anchor clicks jQuery("body").on("click", "a", scroll_if_anchor); //menu hovers function menuHovers() { jQuery(".menu .post-list a").hover( function() { jQuery(this).children('img').stop().animate({ opacity: .3 }, 150); }, function() { jQuery(this).children('img').stop().animate({ opacity: 1.0 }, 500); } ); } //new articles effects jQuery("#new-articles .selector").hover( function() { jQuery(this).addClass('over'); }, function() { jQuery(this).removeClass('over'); } ); jQuery("#new-articles .selector").click(function() { jQuery('#new-articles .post-container').animate({ height: 'toggle' }, 100, 'linear' ); jQuery(this).toggleClass('active'); }); //show search box jQuery("#menu-search-button").hover( function() { jQuery(this).toggleClass('hover'); } ); jQuery("#menu-search-button").click( function() { jQuery('#menu-search').fadeToggle("fast"); jQuery(this).toggleClass('active'); } ); //hide superfish more drop down on mobile if clicked again jQuery("#secondary-menu-selector").click( function() { if(jQuery('.secondary-menu-compact ul.menu').is(':visible')) { jQuery('.secondary-menu-compact ul.menu').hide(); } } ); //search form submission jQuery("#searchformtop input").keypress(function(event) { if (event.which == 13) { event.preventDefault(); var len = jQuery("#s").val().length; if(len >= 3) { jQuery ("# searchformtop"). submit (); } else { alert ("Search name must be at least 3 characters long"); } } }); // send email to send jQuery ("# feedburner_subscribe button"). click (function () { jQuery ("# feedburner_subscribe"). submit (); }); // show the entry form jQuery ("# sticky-login"). click (function () { jQuery (& # 39; # sticky-login-form & # 39;). animated ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); jQuery (& # 39; # sticky-register-form & # 39;). arrive (); jQuery (& # 39; # sticky-register & # 39;). removeClass (& # 39; active & # 39;); jQuery (this) .toggleClass (& # 39; active & # 39;); }); // show the registration form jQuery ("# sticky-register"). click (function () { jQuery (& # 39; # sticky-register-form & # 39;). animated ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); jQuery (& # 39; # sticky-login-form & # 39;). arrive (); jQuery (& # 39; # sticky-login)). DeleteClass (& # 39; active & # 39;); jQuery (this) .toggleClass (& # 39; active & # 39;); }); // to move the hover button results jQuery (". sticky import"). hover (function () { jQuery (this) .toggleClass ("active"); }); // submission of entry form jQuery (". sticky-login #user_pass"). typypress (function (event) { if (event.which == 13) { jQuery ("# sticky-login. upload"). show (); jQuery ("form.sticky-login-form"). animate ({opacity: "0.15"}, 0); event.preventDefault (); jQuery (". sticky-entry-form"). submit (); } }); jQuery ("# sticky-login"). click (function () { jQuery ("# sticky-login. upload"). show (); jQuery ("form.sticky-login-form"). animate ({opacity: "0.15"}, 0); jQuery (". sticky-entry-form"). submit (); }); // register the form submission jQuery (".-register-form #user_email"). typypress (function (event) { if (event.which == 13) { jQuery ("# sticky-register-form. upload"). show (); jQuery ("form.sticky-register-form"). animate ({opacity: "0.15"}, 0); event.preventDefault (); jQuery (".-register-register-form"). submit (); } }); jQuery ("# sticky-registration-submission"). click (function () { jQuery ("# sticky-register-form. upload"). show (); jQuery ("form.sticky-register-form"). animate ({opacity: "0.15"}, 0); jQuery (".-register-register-form"). submit (); }); // hide and check password message jQuery (".expect password"). click (function () { jQuery (this) .animate ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); }); // scroll all #top items up jQuery ("a (href = & # 39; # top & # 39;)"). click (function () { jQuery ("html, body") animate ({scrollTop: 0}, "slow"); return false; }); // image is black jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .darken & # 39 ;, function (e) { jQuery (this) .find (& # 39; img & # 39;). Stop (). animate ({opacity: .4}, 150); }) in (& # 39; mouseleave & # 39 ;, & # 39; .darken & # 39 ;, function (e) { jQuery (this) .find (& # 39; img & # 39;). Stop (). animate ({opacity: 1.0}, 500); }); // reaction of mice jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .reaction.clickable & # 39 ;, function (e) { jQuery (this) .addClass (& # 39; active & # 39;); }) in (& # 39; mouseleave & # 39 ;, & # 39; .reaction & # 39 ;, function (e) { jQuery (this) .removeClass (& # 39; active & # 39;); }); // user rating indicator // user comment comment indicator jQuery (& # 39; body & # 39;) in (& # 39; mouseover & # 39 ;, & # 39; #contact .rating-wrapper.rateable & # 39 ;, function (e) { jQuery (this) .addClass (& # 39; more & # 39;); jQuery (this) .find (& # 39;. form-Selector-wrapper & # 39;). fadeIn (100); }); jQuery (& # 39; body & # 39;) in (& # 39; mouseleave & # 39 ;, & # 39; #contact .rating-wrapper & # 39 ;, function (e) { jQuery (this) .stop (). delay (100) .queue (function (n) { jQuery (this) .removeClass (& # 39; more & # 39;); n (); }); jQuery (this) .find (& # 39;. form-Selector-wrapper & # 39;). Stop (). fadeOut (500); }); // user comment rate jQuery ("#XT .form-Selector") .on ("slidestop", function (event, ui) { var divID = jQuery (this) .parent (). parent (). parent (). fascin ("id"); var rating = jQuery (this) .parent (). siblings (& # 39;. rating-value & # 39;). html (); jQuery (& # 39; # & # 39; + divID + & # 39; .theme-icon-check & # 39;). delay (100) .fadeIn (100); jQuery (& # 39; # & # 39; + divID + & # 39;. -fix-rate-value & # 39;). val (to measure); });
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//WINDOW.LOAD jQuery (window) .load (function () {
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& # 39; }, function (data) { }); }
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// show ads after the menu is set because it wraps the page with a div // causing google adsense to reload jQuery (& # 39;. it-ad & # 39;). animate ({opacity: & # 39; 1 & # 39;}, 0);
});
jQuery.noConflict ();
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