“Metacritic Score is everything at Sony – that’s just the reality at Sony,” says Days Gone Creative Director John Garvin.
In a recent interview with God of War and Twisted Metal creator David Jaffe, Days Gone Creative Director John Garvin also spoke up. He said that if you develop a game for Sony and get a bad Metacritic score, you can pack your bags straight away.
He commented on the development of Days Gone and why there will be no second part, although a first draft with a divided, cooperative world has already been submitted. The reason is the score of around 71, although the game sold very well and now has a large fan base.
“That’s just the reality at Sony,” says John Garvin. “The Metacritic Score is everything. If you’re the creative director of a franchise and your game scores 70, you won’t be the creative director of that franchise for long. “
He went on to say that Days Gone’s low Metacritic Score was responsible for both his departure and the cancellation of Days Gone 2.