Just over the last five years, Mon Studios and Microsoft have surprised the world with the launch of Ori and The Blind Forest, a title that has gained tremendous success within the community and among the mainstream media; and could the first opera of the Money Studios be one of the best performances we've had to enjoy the current generation.
After this long wait, we are definitely in our hands for the anticipated sequel to this great play, Ori and The Will Wisps, a title that portrays a major studio talent responsible for its development by showing us that we might be making useful works of art, and that this is just the new Ori , a dynamic art work that places the player as the protagonist of this beautiful story.
The story takes us to the Peacock Forest, shortly after the end of the first article, with the arrival of a new life in the desolate Nibel Forest before, thanks to the birth of Kw owl, a new member of the Ori family. After a brief, but very happy time to stay in the family, Ori and Ku will be dragged by storm to the dark lands of Niwel, a once fertile and healthy land now devastated by the Rot. This will be the basis of our adventure where we have to reunite the family, save Niwen from a devastating rot, and know the fate of the Ori.
Technical section
In terms of technical level, Ori and the Wills are very high metroidanians which we have been able to enjoy before in all its aspects. The graphic and artistic phase of the game is simply on another level; if Ori and The Blind Forest had already surprised us with its stunning beauty; During this time, Money Studios has been able to overcome this new installation, to a large extent, that it will cost us not to be disturbed by each new location we visit looking at every detail.
Attention to detail is something we can easily appreciate within the first 10 minutes of our game, both in the formation of different characters we will encounter throughout history, such as the various things we will see on the screen, for example, Ori released light particles, moving trees or plants, or water reflections. Despite the amount of detail we will get, the title runs on 4K on the Xbox One X correctly, without any flips or drops of FPS, though it is expected to improve the situation on the Xbox One S, where it looks like we have another problem without performance.
Ori and The Will of Wisp have one of the best songs we've ever heard, managing to create the perfect setting for each of the exciting moments we will live, and that ends up being a very important part of this wonderful storytelling. In particular, it has been the one that introduces the main feature of the title disclosure in many cases, not so much by the misery, but because it is able to move the player with ease. Your hair is shiny, you feel cold and your eyes are watery. You feel good in your body. It is totally cruel.
Playing
Ori and Thats of Wisps is not just a fun game, rather, it's a really fun and fun game where lesson experiences in mechanics and platform level design are noted, creating a topic full of labyrinthine holes that will test our player skills, especially if we intend to find all the hidden secrets in Niwen.
Unlike what you might initially see, Ori and The Will of Wisps is not an easy game; It's a topic that anyone with little experience in this genre can easily use, but, even with simple controls, bereavement will be the norm, at least until we have mastered Ori's skills, so the key to improving on this topic is trial and error. But calm, because unlike its predecessor, this new installment has it autosave system for each new location
This new installment is full of new features in the playing field, and one that will attract the most attention will be Ori's skills and how to execute and improve them, because unlike its predecessor, this new claim replaces the skill acquisition program, that is, now, every time we kill enemies we will collect Orbs that we can use to buy spiritual skills and pieces, and other things such as maps, for various people of Niwen that we will know During our famous trip.
After the experience they found the Nibel Forest, Ori now has new powers thanks to the control of spiritual light. Although at the beginning of the title our only weapon will be a torch, we will soon unlock new attack options, including one that replaces the basic attack of the first install, because now our primary weapon will be Spirit Edge, a sword with which we can make powerful combos to kill our enemies. Spiritual Edge will be the only skill we can use at no cost for Energy Cells, the rest will have a cost that will reduce their usage, something we should pay special attention to, especially when we get into the dark depths of Moldy.
Knowing how to combine these skills will be our development, because we must think carefully about how to deal with various enemies in the most effective way, avoiding unnecessary risk. This is something we should look at especially in the most bizarre and difficult conflicts against the last administration, a conflict where it will not be surprising to death until we can memorize our competitors' technology.
Thanks to these new options, the player It has the ability to customize Ori skills so that they can adapt in the best possible way to the play style of one of us. Because of these spiritual pieces, we can use different advances in our characters, such as being able to stick to the wall, make orbs reach us, or raise our cells of life and energy directly.
Time
Completing the main story of Ori and The Will of Wisps can take us between 7 or 8 hours, depending on the player's ability and if we focus only on one and the main story; for in this new installment we will find a large number of side machines that we can fill, as well as many secrets to be revealed that will give us new skills and spiritual pieces, multiplying hours of total play.
This game is loaned out in the second round and is a title with great repetition, so this new Ori installation adds us hours and hours of entertainment. As a puppet, I recommend that you first break down all the main story and then play it again and secondly to find out all its secrets and complete this excellent 100% article.
Conclusion
Ori and The Will of Wisps has become the best game I have been able to enjoy this year, thanks to its amazing artistic quality and its impressive sound, as well as its frenetic gameplay, which will keep you hours and hours in front of the screen. The theme of Money Studios deals with real art in terms of visual, audio and playback. A new level of Metroidanians and another special one that is hard to overcome in this final task before the arrival of the Xbox Series X.
Without a doubt the most highly recommended game too you have to play For all of us who are users of Microsoft's systems, which, due to its inclusion in the launch of the Xbox Game Pass, the amount of players will surely be as impressive as the game itself. It's been five years of waiting, but without a doubt, the wait was worth it. We might just ask, could it be improved with the third installment? It's tricky, because Ori and the Willps will almost completely.
This analysis was done on the Xbox One X.
* I thank Microsoft for providing us with the review.