In an interview, he reveals how Microsoft manages the contracts with the studios for their inclusion in Game Pass
You’ve probably wondered many times how Xbox Game Pass works in the complex world of business. Well, don’t despair, because thanks to the recent interview with the way The edge a Phil spencer, we were able to find out how manages this service with the development studios. The Xbox Brand Manager reviewed the different contracts they sign for video game releases on Xbox Game Pass, and how these can benefit from the studies.
In fact, Xbox Game Pass has become one of the great services of the moment, and for many users, a of the best ideas from the world of video games in recent years. This on-demand gaming service continues to grow, and although in its initial idea, in the slogans that announced it, it was advertised as a service with over a hundred games, it now has more than a hundred games. hui already more than three hundred. Some of the best titles available for consoles have walked it through or are currently available, such as Red Dead Redemption 2
The incorporation of new video games
According to Phil spencer, your offers are of all kinds, depending on the needs of each developer. It specifies, therefore, that there is no single condition for the inclusion of titles. Phil comments that there are times when studios offer to put their games in development on the service in exchange for an upfront payment, equal to what they would earn by selling a specified number of units. This, for small or medium-sized studios, gives them the sustainability of being able to carry out their projects.
In some cases, we will pay the full cost of producing the game.
Then they get the whole retail opportunity as well as the Game Pass.
They can sell it on PlayStation, Steam, Xbox, and Switch.
For them, they protected themselves from any negative risk.
The game will be over.
In the interview, we can read as on other occasions, Microsoft pays the full cost of producing the game, ensuring its inclusion in the service. However, the study then has the freedom to publish it on other platforms. For Phil, the important thing is that in this case the risks have been overcome, and the the game could be done. The team has been able to develop with the peace of mind of having support.
Phil, also consider that on other occasions, some games go on sale, and some time later they reach Game Pass, when the studio or they get in touch and agree on a financial amount. This makes clear the flexibility of the conditions and variables accepted by the service and its management. As a result, the Xbox top dog speaks of occasions when others studios want offers based on usage and monetization, whether through monetization of a store, from transactions or usage. “We are open to experimentation with many different partners, because we think that we have not understood it” Spencer condemned for this type of model.
There are games that stand out in the service, and which increase their sales despite their integration. This is the case, for example, of Descenders, which became one of the most successful games on Xbox Game Pass and quadrupled its sales just a month after joining the service. Even, for many users, it is the perfect door to get to know and play titles that they decide to acquire later in their physical editions.
As you can see, the possibilities for managing and integrating a video game are diverse, admitting different forms of contracting, but their results also vary and give rise to surprises like the one mentioned above. Descenders. Even during an interview with the development team Sabotage studio for him Meristation portal, they commented, that in their case, with reference to their game The messenger, they receive a fixed amount acchange of an exclusivity period. This quantity it is not affected by the number of downloads or the reading time, but at the end of the day, it is an early payment.
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