On December 10, the 26th anniversary of the birth of DoOM, one of the world's largest videogames and one of the biggest attackers in FPS history. At the special assembly day, Bethesda surprised us revealing issues that will reach the revised DoOM and DoOM II types.
These developments include the advent of the SIGIL title, a campaign by John Romero; as well as improving many functionality such as upgrading to 60 FPS instead of the classic 35, or the ability to save and load faster, and to our delight, As of today we can get this upgrade available in DoOM and DoOM II for free.
DoOM and DoOM II get great improvements and new content
As of today we can gain access to DOOM and DoOM II multi-functional upgrades that give new life to rebuilding these ancient games. Undoubtedly the development to be noted upgrading to 60 FPS instead of 35 FPS for its original versions.
As well as image development new and effective practices are also added which deals with title gameplay such as new and faster uploads, it is possible to select the map we want to play without overcoming previous levels or choosing new weapons by using the cross.
In addition to all these improvements, new content is included with the title, such as two packets of TNT map: Evilution and The Plutonia Test, that together can add a total of over 60 new levels to play. But without a doubt the most agreeable part of this review installation of SIGIL, a new DoOM mode made by legend John Romero.
You can enter all information related to this new update by following this link.