We may still see Microsoft reduce its Xbox digital sales cuts.
Thursday, Microsoft Announced a major change in PC games sold on the Windows Store. Beginning on August 1, Microsoft will only cut 12% of PC game sales in its stores, and the drop will be reduced from 30% to 88%.
The 88/12 split is an increasingly popular split in the industry recently, and many developers now openly claim that the 30% cut is unreasonable. Of course, Epic Games took the first shot when making 88/12 the focus of its decision to open its own PC store. 70/30 is still the standard, including digital stores for Xbox and PlayStation.
Nevertheless, Microsoft’s move seems to appear suddenly, but in fact this is the company has been considering for some time.
Court documents [PDF] Epic Games and Apple’s trial (via The Verge) revealed that Microsoft actually intends to compare its revenue share with Epic on the PC and Xbox. The plan is to reduce both reduction rates to 88/12 in the 2021 calendar year.
During the consultation, Microsoft told The Verge, “We will not update the revenue distribution of console publishers”, which indicates that the launch of Xbox has been delayed or has been reconsidered.
Interestingly, a special provision made by Microsoft for the PC business is that developers can only get the 88/12 revenue sharing model, “in exchange for the streaming rights granted to Microsoft”, allowing the company to expand its streaming xCloud games. Library.
Microsoft did not disclose this clause in its announcement last week, nor will it say whether it will remain in the final agreement.
The rest of the document (most of which has been edited) also reveals the exclusive deadlines of many third-party games related to Xbox. STALKER 2 is exclusive for three months, while Tetris Effect: Connected is exclusive for six months. On the other hand, “punk” is “permanent.”
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