Despite the official arrival of the first more or less exclusive games for the PlayStation 5, some gamers (including you, dear readers) have expressed some disappointment when they found that most developers have not still opted for the DualSense and take full advantage of its famous haptic feedback.
see also: Astro: The hero of the Asobi team ready for a new adventure?
Of course, there’s Astro’s Playroom, which is supposed to give us an initial glimpse into the owner, but with a few notable exceptions, the first round of next-gen titles is proving to be a little less sensory than hoped. Fortunately, we can rely on the Lyonnais from Arkane Studios to play the good students.
Do you shoot or do you point?
The time-based FPS deathloop is also intended to serve as a showcase for the new Sony controllerand for this returns in detail to the operation of certain weapons which, as you guessed, you will benefit from this new technology.
The first example is illustrated by the PT-6 Spiker
Likewise, the weapons you gathered on your adventure will often not be firsthand, far from it. That’s why, The latter can be logical to get stuck, a warning that can be felt in the triggers of the DualSense
But we shouldn’t be quick to forget the speaker of the DualSense, who goes along with almost as much as the rest of the immersionas those who tried their hand at Team ASOBI’s last game have already seen. A diligent student, Arkane has tried to transcribe the sound of bullets hitting you or the click of the trigger on your gun when you run out of ammo.
Deathloop, which is also slated for PC, a console exclusive to PS5 will still be relatively unclear at the time of release May 21, 2021. Fast.