According to the narrative director, Assassin's Creed Valhalla has a unique story structure that you may never have seen in a video game.
Ubisoft recently demonstrated to Valhalla with a CGI trailer, showing its Nordic style, longevity, axe throwing and fierce fighting.
In a recent interview with GameSpot, author Darby McDevitt revealed how Ubisoft is telling stories in an unprecedented way.
He said: "We do deal with narratives in a very unique way, and I think this will be one of the most prominent aspects of the game-the structure of the narrative." "Because the structure of the narrative is different-it is in a way I can't think of To build a story experience, this is what I can think of. This is definitely a unique story structure for Assassin's Creed fans.
"But I dare to say that it is very unique in any game. I don't think people will experience a story in this way-how we show you and how to consume it-it is very unique. It depends Willing to try a different way to present information to players and lead you through the world. "
Elsewhere, Ubisoft talked about why Assassin's Creed Valhalla no longer hides the blade. Oh, you can almost double use.
You will be able to play the male or female Eivor, no matter which choice is actually a model of the story. After making your choice, you will be able to travel freely in certain areas of Norway and the four Kingdoms of England on the map of Assassin's Creed Valhalla.
Assassin's Creed Valhalla will land on PS4, Xbox One, PC, PS5 and Xbox SeriesX this holiday season. We will be demonstrating gameplay for the first time in the Microsoft Xbox showcase on May 7.
You can watch the full CGI trailer here.