After two games full of content such as Assassin’s Creed Origins and Assassin’s Creed Odyssey, the lack of hours of gameplay is not a cause for concern for fans of the Ubisoft saga. However, many players wish that Assassin’s Creed Valhalla Do not sin monotonous as the two titles mentioned above could be on occasions. However, the creative director of the new assassins, Ashraf Ismail, has mentioned in a magazine with the Kotaku media that optional game content, as well as its side quests, will feature “narrative depth” to offer more details of the chosen setting for the game.
«We want to make sure that the essence of Viking Age in England is really felt in all its details“Ismail mentions. “Different parts of the country had different practices, different beliefs, different ways of living life. We’ve used those details, so we’ve been meticulous about it, and we want people to find that out at Assassin’s Creed Valhalla. Much of this is optional content. But there are many deep stories that happen in this secondary content«, Clarifies the director in a news item collected by Gamingbolt.
After having been developed by 15 different studies, among which is Ubisoft Barcelona, Ismail stresses that the objective during the development has been none other than to have content that ensures every hour of play is worth it
Recently, it has been speculated that Assassin’s Creed Valhalla could count on battles against Odin, Thor and other Norse gods, although this information has not yet been made official. The game, which will feature new mechanics along with the return of other classics, will be released at the end of the year
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