The life cycle of MOBA it is one of those cases worthy of study. From a mod Warcraft to a new genre, and from there to another new genre called Auto Chess with a large catalog of variants of the usual suspects.
It was difficult to imagine that the thing would move again, this time in the opposite direction, but to everyone’s surprise now Auto Chess will also have its own MOBA
In a recently published message, the CEO of the studio gives the keys to the next step in the development of his franchise. If you have the characters, the skins, and a good sum of objects and combinations that players already know, the next step seemed most logical.
The result is a Free MOBA for mobile that will have two new features compared to other games of the genre. On the one hand a cycle of day and night in the games that will affect visibility, on the other the possibility of destroying the environment to facilitate the latter.
Seemingly minor changes that don’t seem conspicuous enough to get into the mess of not just dealing with Dota 2 and League of Legends, but also to get into a genre in which Pokémon Unite also means yours and a platform on which Wild Rift seems to have taken control.