In addition to the "Broken Hearts Day" event, players in "Borderless Land 3" can also enjoy increased level caps, skippable cutscenes, and "Guardian" level switching functions.
The broken heart event has begun Borderlands 3This means it can assist Maurice.
Completing Morris' challenges in this new seasonal event will reward you and shoot floating hearts hovering around enemies.
Maurice keeps track of how many hearts you have broken and sends you the following event rewards when you reach these totals:
The event will end on February 20. If you do not want to participate, you can exit the main menu after pressing Play.
In addition to the activities, Gearbox has also deployed the latest patches and fixes.
Event switch
For vault hunters who already have it all, or want their gameplay to be simpler, the Broken Heart Day Event can now be disabled in the main menu. All future seasonal events will also include highly demanding features.
Skipable cutscenes
With this patch, you can now skip all the cutscenes in the game, whether you have seen the animation before, whether during a solo or in a multiplayer game, the host of the party can! Just press any key in the scene and you will be prompted to confirm the skip.
Level cap increased to 53
The level cap is increased to 53 and each person is provided with 3 or more skill points as a goal! We look forward to seeing what interesting combinations the community will find, as well as their other skills, and there will be more topics about level caps and character growth in the future.
Real Delisting Mode
We will introduce True Takedown mode in the defeat of Maliwan Blackfield. Starting with this patch, there will be a way to re-enable the original version of Takedown scaled to 4 players. When both modes are enabled, future removals will also start.
The default setting maintains a "down" scale based on the number of people you attend. To re-enable 4-person zoom, toggle the new switch to the right of the "offline" door.
Guardian King
You can now turn off individual guardian levels or the entire system! If you have any privileges that do not apply to your build, you can disable them now! Also, for those who want a vanilla leveling experience, you can disable the entire system. This includes statistical bonuses and all allowances. After the patch is live, it is turned off by default.
Stadia
With this patch, Stadia can now catch up to other platforms! Stadia players can now access Moxxi's The Handsome Jackpot Robbery, takedown battles at Maliwan Blacksite, and take advantage of QOL improvements included in previous patches.
stability
- Fixed multiple reported crashes
- Fixed multiple reported memory crashes
- Addressed a crash that could sometimes occur when updating the position of the duel timer during level transitions
- Resolved a reported crash that could sometimes occur due to the absence of a player character in a "draw-out" in Mali Bay Black
- Resolved rare accidents that can sometimes occur when hijacking a vehicle
- Addressed a rare crash that can sometimes occur after long hours of play
- Addressed a rare crash that can sometimes occur during Athena battles
- Addressed a rare collision that can sometimes occur in Atlas HQ battles
- Addresses a rare crash that can sometimes occur in multiplayer games in Drought
- Resolved a reported battle that sometimes occurred while loading to the map during sports pairing
- Addresses a crash report that can sometimes occur when elements react in a body of water
- Addresses a frozen report that can sometimes occur during garbage collection
- Addressed a report crash that sometimes occurred when using Iron Bear
- Resolved a rare crash that may have occurred after a vehicle was respawned and then used at a CAR station before the vehicle was created
- Addressed a crash that could sometimes occur when holding the left and right arrow keys on the “ Skills '' tab of the PC's ECHO menu
- Addresses a rare crash that sometimes occurs when another user quits the desktop after disconnecting from another user during a multiplayer game on a PC
- Addressed a reported crash that could sometimes occur when a host chose to exit to Portal on Stadia
- Addressed a memory leak reported during map conversion
performance
We will continue to make other stability and performance updates for future patches.
- Implemented multiple performance optimizations
- Implemented multiple audio performance optimizations
- Resolved reporting performance issues encountered when players were pushed by other users' vehicles
- Addressed a performance issue when fighting enemies at the Lumberton junction in the Floodmoor Basin
- Addressed a performance issue reported when quickly browsing the Guardian Rank Menu icon
general
- Increased the weight of random reward selection for Guardian Level to bias the reward option and apply fewer tokens to it
- Addresses concerns over cosmetic missions not awarded in certain missions
- Players should now receive the following quest rewards if they complete the relevant quest:
- NOG Mask – Techincal NOGout in Meridian suburbs
- Atlas Classic Skin – Atlas, Finally
- Gilded Fury Jacobs Skin-Cold as Grave
- Signature Style CoV Skin-Top Safe
- Drop Weapon Jewelry-Alive
- Addressed concerns that players may be awarded starting gear far beyond their level
- Addressed an issue with reporting where players in Spectator mode occasionally lost functionality when the audience stepped off the host and drove quickly to another map
- Addressed concern that players sometimes reset and remove missions after a second mission fails
- Addressed concerns that players occasionally respawn at incorrect checkpoints in the meridian suburb
- Fixed a report on an issue where the player character on the character selection menu would be placed incorrectly when the player joined a multiplayer game on Skywell-27
- Addressed concerns about Tiggs Boom weapons spawning in the wrong location
- Added Tiggs Boom chance to spawn projectiles
- Addressed a concern regarding the anointed performer's shield sometimes disappearing and leaving the enemy vulnerable when not active
- Addressed concerns that third-person treatment may occasionally exceed expectations
- Addressed an issue with reporting, where in the cutscenes, players would occasionally be teleported to random locations while standing at specific locations on the map
- Addressed an issue with displaying an incorrect icon when confirming in Japanese on PlayStation 4
- Fixed a report on an issue where an item stuck occasionally remained on the screen after picking it up
- Addressed concerns about reports of sometimes corrupted video on Stadia
- Addressed concerns in the report where some of the key inputs will not be accepted correctly on Stadia
- Addressed concerns about reporting that the mergeable status of games on Stadia may be inaccurate
- Fixed an issue with the report where incorrect key glyphs were displayed when returning to the Main Menu on Stadia
- Previous localization patches
task
- After completing the "Kill Battery" goal of "Kill KillaVolt", after entering Lectra City from another map, the perceived progress obstacle was resolved
- Resolved occasional perceived progress obstacles in the "Return toppings to Tina" goal of "Hammerlocked"
- Addressed a perceived progress barrier that may sometimes occur after leaving and re-entering the map in the "Check dead drop" target of "Going Rogue"
- Resolved a reported issue where dialogs might repeatedly trigger if a player loads another map on the target "walk alternative path" in "Giant Footsteps" on desolate edge
- Resolved progress barriers perceived in the Loot Vault goal with Typhon in "Giant Footsteps"
- Addressed issue regarding reported concerns where players with active tasks can start a session without tracking tasks if a previously performed task cannot be tracked
Patch description
- Addressed concerns that "emergency response" privileges are increasing rather than reducing shield recharge delays
- Addressed a concern that crowd audio sometimes came from different locations when chasing predators
- Added blocker to prevent players from occasionally escaping the map without dying when a predator jumps off a cliff edge
- Addressed concerns about reports that players may have crossed predator's stone walls
- Added blocker to prevent players from escaping the map near Neon Artery Apollyon Transit Station New-U
- Addressed concerns that gunmen may sometimes get stuck in the second area of the testing ground
- Addressed a report about Skag where players may occasionally escape the survival boss in Proving Grounds
- Addressed an alert on the siren that might escape the map when using the "downfall" feature in the "Pond of Slaughter" and "The Rift of Destroyer"
- Addressed concerns that players could not destroy the final satellite antenna at a distance during "bad reception"
- Resolved a report that players could not destroy Ambermire's Eridium crystal clusters
- Addressed a reported concern when aiming against the blue fire and red rain boss enemies in Slaughterstar 3000, the aiming aid was quickly rushing towards the center of the enemy
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