Since their E3 presentation last year, there has been little news about The Legend of Zelda: Breath of the Wild 2, and since this year's edition has been canceled due to the coronavirus, we have no idea when Nintendo could do a new Direct to present its news for the end of the year and next, and not even if this sequel will be present or not. And that Nintendo does not drop garment, a well-known streamer could have revealed some details of its world and gameplay.
Although it is not the first time that some news about this sequel is pointed out, Tyler McVicker, in a Twitch chat with his followers, would have revealed some details of the map and the open world of this Breath of the Wild 2, as well as the impact that his antagonist, Ganon, would have on stage. According to McVicker, Nintendo is "refusing the same world
Because they do not have to rebuild the same world again, they can repopulate it in more detail. Due to many complaints about excess sanctuaries on the map surface, this sequel I could bet on new explorable locations and dungeons in the purest old-school style of the Zelda classics, comments the streamer.
Regarding the functioning of your world and the narrative necessity that justifies rediscovering it again
McVicker alludes to the miasmatic version of Ganon that has invaded the kingdom again, as we could see in the game trailer. "Link has already canonically unlocked his map," he says, "you need to have a contextual story inside, and essentially that's the miasmatic version of Ganon that has surpassed the entire world«. It seems to indicate that, in a similar way to what I see in games like The Division 2, "the player cannot physically explore the game universe until Ganon's presence is expelled from each zone." By last, comments that it will be a more linear experience than the first installment, so the narrative load may also be deeper.