The Last of Us Part II is one of the most popular video games shocking that will reach the PlayStation 4 catalog and Naughty dog He has repeated as active and passive that this is the most ambitious game they have ever faced. Recently a trailer dedicated to the narrative has been released that has delved more into the aspects of the story that will star Ellie on a fast-paced journey. A journey that has lasted no less than six years for the Californian company.
And is that in 2014 the first steps began for the development of the sequel to one of the most successful titles in PlayStation history. Neil Druckmann and his team have worked very hard to make this dream come true and the process of its development has gone through various phases that we are going to explain to you next, so that you know first hand how the most anticipated title of PlayStation 4 has advanced, before its launch next 19th of June.
The great surprise of the PlayStation Experience 2016
Shawn layden For the last time, he was on the stage of the now-defunct PlayStation Experience event to finish off a presentation that offered great news about the brand's future. I already announced in advance that it was a game that was in a very early stage of development, since it had only been two years since Naughty Dog started working on it, after the excellent work done in the first installment (released in 2013 on PlaySation 3) and in its transfer to the current Sony console, in 2014. what came later is playstation story.
Because the trailer started with a forest where you already knew where that accurate shot was going, something that ended up confirming the road sign with the symbol of the fireflies. The emotion invaded all those present in the auditorium, who applauded with energy at the image that was presented before their eyes. Then, delirium. Ellie took center stage of the scene with a CGI trailer that showed a colossal appearancelike never before seen on PlayStation 4. The song he played and sang during its development, Through the Valley, It is already a hymn of the followers of the saga. The road to The Last of Us: Part II began publicly.
Hate at the heart of the sequel, the only clue for ten months
After the reveal of the first trailer, they arrived months of silence and little newss by Naughty Dog. The importance of the project It invited to be very careful with the information that was given about it, so Neil Druckmann was very concise in declaring his intentions with the game. "The first game focused on love, this time we will tell a hate story
And there were not a few that happened in the ten long months It was until the game was back in action. It's known that motion capture started in early 2017 in full, with the script structure already defined and the story written by Neil Druckmann and his team, which helped shape a new trailer that would end up displacing all the followers of the first installment. Another transition period that generated many comments on the network.
Paris Games Week 2017, half the way
The next stage chosen by Sony to show news of The Last of Us Part II was the Paris games week, in October 2017. In this new trailer, also in CGI, Joel and Ellie were not shown in no time but focused on unknown characters until that moment. Later, Naughty Dog shared the name of these new faces for the saga: Lev, Yara, Emily and left in the air the identity of the woman who occupied all the foci, giving way to more speculation about it.
From that moment on, everyone began to assume that she was Ellie's mother, but the study of the footprint has never offered any details about it and they will not do it until the game reaches the market on June 19, because it aims to be one of the great secrets of the proposal. The desired effect paid off, and followers continued to elaborate their theories and wondering what would happen in this second installment, since the information was very cryptic until then. At least it was learned that the title was in fifty percent of development, something that fits perfectly with the deadlines followed from its beginning to the final launch date.
PlayStation Experience 2017, a panel to read between the lines
December 2017 arrived with a new edition of the event PlayStation Experience in which no new material from The Last of Us Part II was shown, but some moments of the motion capture were offered with the main actors, who accompanied Neil Druckmann on the panel dedicated to the game. The director was leading the interview, being especially careful with the words he chose to declare certain things. The tension in Troy Baker, Ashley Johnson, Laura Bailey and the rest of the cast It became palpable, which demonstrated the importance of the title at the narrative level.
It was here that it was confirmed that most of the title takes place in Seattle and that in Naughty Dog they were creating something totally new and different the way the first game story had been told. Regarding the new characters, Druckmann stated that they would be active part of the new trip starring Ellie, which further raised the rumors about the identity of the character played by Laura Bailey. In addition, the idea of nuances when defining good and evil was highlighted. As a last announcement in this regard, players were summoned to not to miss E3 2018, at which time the first gameplay of the game.
The epic of E3 2018 with the first gameplay
It was one of the most anticipated moments and it did not disappoint: The first gameplay of The Last of Us Part II was spectacular. Sony gave everything to make the presentation of the title one of the most incredible that had ever been seen at the Los Angeles fair. For this, he themed the stage as if it were the dance hall of the scene that started the new content and had the presence of Gustavo Santaolalla himself to touch on the central theme of the game
Then the gameplay mechanics They surprised everyone who saw the content, showing that the blow on the table that Naughty Dog was giving with his work was monumental. In an interview for Culture Geek, Druckmann stated the following regarding what he had seen, regarding the improvements that The Last of Us Part II would have. "Basically all the environment and artificial intelligence that reacts around Ellie. Also the different climates that cause details to change in each area, we have a new animation system, expression capture, new physics issues like the movement of the clothes … also, as it is a bigger game, the enemies move more, like Ellie. We have a button to jump, which we didn't have in the previous game, so the levels are now more vertical. One detail is that the enemies can communicate with each other. In the first game, when one saw you, everyone found out, but now you have time to react and kill it before the warning ».
Everything indicated that the game progressed at a frenetic pace and that perhaps there was very little left to finally see it on our PlayStation 4, although the news about the development suffered a sudden paralysis
State of Play appearance and first release date
The wait became eternal for those who were eagerly awaiting the arrival of The Last of Us Part II, although it was necessary to settle for slight statements from the study on how the game progressed. However, as a general rule the silence, which raised concerns about how the most anticipated PlayStation 4 video game was progressing. Sony released a new format to highlight its upcoming announcements, State of play, to guarantee the news of their next games in the absence of large fairs such as E3 2019.
We had to wait until third edition of this format so that Naughty Dog will announce that The Last of Us Part II was going to be part of it. Everyone expected a trailer with news, but what arrived destroyed the network with millions of comments: New trailer where the story was deepened and material was seen in gameplay, release date for February 21, 2020 and great content in gameplay thanks to a demo that the press could test. The silence had been worth it, as the information gushed out and there were only a few months left to finally see it in the stores. Although weeks later everything changed.
First setback with the bad drink of delay
They were very intense days in which more details about Dina's role, the importance of reflecting the darker side of human nature and other aspects that made it clear that the moment of truth with The Last of Us Part II was approaching. However, a cold water jug was approaching a few weeks later when Neil Druckmann was forced to release a statement to announce that the title was delayed for three months at launch, scrolling down to the May 29, 2020.
"In the last few weeks, as we wrapped up sections of the game, we realized that we simply we didn't have enough time to bring the whole game to the level of perfection we could call Naughty Dog quality », assured the statement in which it was also explained that the intention was to reduce the amount of stress and work so that the company's employees work in the best possible conditions. With this, there was again a slowdown in the communications of the game, postponing the announcements that were planned for its first release date.
The appearance of the Covid-19 and a new change of plans
All the deadlines seemed to be met for the release of The Last of Us Part II to occur without any further modification, but the appearance of the pandemic caused by the Covid-19 changed everything. From Naughty Dog they reported that they were already entering the latest development processes, eliminating bugs and doing the last checks, but that couldn't assure that the logistics deadlines necessary for its launch were fulfilled, so indefinitely delayed his arrival on PlayStation 4.
A devastating news that opened a small period of uncertainty It is beyond the control of anyone, as the coronavirus has modified many industry plans due to the unpredictability of the situation. From that moment the plans regarding The Last of Us Part II were deferred until there was a definitive and immovable date when the situation was more controlled and the receipt of the title could be guaranteed by all those who had previously reserved it. It didn't take long to know what that date would be.
Final release date, narrative trailer and hype through the clouds
A few weeks later, Sony announced the new release date of The Last of Us Part II and that will already be the definitive: 19th of June. With this, the communication plan has been restarted and has already been revealed an intense plot-focused trailer which delves further into Ellie's journey in the sequel. Furthermore, it has been shown that this new material is the beginning of all that is to come in the next month and a half. From Naughty Dog they assure constant news to prepare the launch of their most ambitious game to date.
Can't say that the path of the proposal was simpleNor will Ellie's at the plot level. However, expectations remain very high Regarding what the Californian company could have done this time, something that seems to be epic reason why it is intuited in the trailers. Very little is left to know the end result of this journey that has been forged for six years in the offices of Naughty Dog.
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