Compulsion Games started the generation with the great Contrast, a game with a unique style that reminded us a lot of aesthetics of Bioshock. Years later they embarked on the We Happy Few project, which evolved the style seen in their previous game and gave us a dystopia of the 60s that mixed elements of role and action with a very peculiar style. In 2018 it was announced that Compulsion Games was going to become part of the Microsoft First Party staff
As they report from We are Xbox, have appeared 12 new jobs on the page of Compulsion Games LinkedIn, covering the roles of Producer, Screenwriter, Senior Screenwriter, Gameplay Programmer, Level Designer, 3D Edge, Senior Level Designer, Chief Level Artist, System Programmer, UI Programmer, Senior System Programmer and Senior Designer UX
These job offers have appeared just 18 hours ago, so this may be a good indicator that recently Compulsion Games has fully entered into the development of its new game. Given the uniqueness of each of his previous proposals, we cannot imagine what his new game can be about. What we can have for sure is that artistically we will be facing a spectacular game.