Given that “Cyberpunk 2077” has received 8 million pre-orders, it is not surprising that CD Projekt Red has made money back.
Only by pre-sale, Cyberpunk 2077 All expenses have been recovered from game development and marketing.
The management committee of CD Projekt SA has confirmed this. A brief financial report stated: “The company’s licensing fees related to the pre-sale of Cyberpunk 2077 through all its digital distribution channels are estimated to exceed the total sum”, “Game-related development expenditures” and “Games borne by the company” Marketing and promotion expenses”
Or the rest of 2020 is expected. “
Mentioning that this only comes from sales in its digital distribution channels, indicating that all physical copies sold can be counted as CD Projekt Red’s net profit.
The sci-fi RPG has defeated “World of Warcraft: Shadowland” and became the fastest selling PC game in history, again based on data second only to pre-order data, of which PC accounts for 59% of sales, and the final number has not been added to the release date.
According to PC reviews, Cyberpunk 2077 is generally well received and currently scores 90 points on Metacritic. The 5/5 review of iGamesNews called it “a kind of RPG that blinks and passes hours, which is exactly what we need to end in 2020.”
However, console users may expect a different experience, as Digital Foundry has reported serious performance issues with Cyberpunk running on the latest generation of consoles. CD Projekt Red is constantly solving a series of problems and errors, and its latest patch fixes the brainbeat sequence that causes epileptic seizures in the game.
If you are about to start “Cyberpunk 2077” on your own, please find out the life path you should choose before starting the story of “Night City”.