After an initial shit storm, the mobile spin-off Diablo Immortal was quiet for a long time. Now this is returning to the scene, because Blizzard Entertainment heralds the hot phase before the release.
Even before Diablo IV on the PC, Diablo Immortal should finally be released for mobile devices and satisfy smartphone fans of the franchise. For a long time it was quiet about the corresponding offshoot, but now there is finally news again. Blizzard Entertainment is now slowly but surely taking decisive steps closer to the release.
The cult developer is now giving the go-ahead for a technical alpha test phase around the game. In this short test phase, the first, albeit few, players are given the opportunity to take a closer look at the mobile action role-playing game. According to official information, the selection falls mainly on interested parties from Australia.
The first test should focus on the early game experience of leveling up, but will also include some game systems as the game progresses. With this, Blizzard is already now – in addition to the technical aspects such as server stability and the ability to run the game on the various smartphones – in more detail on playful peculiarities. As Lead Designer Cheng affirms, this early involvement of the long-standing community is intended to ensure that a classic Diablo experience can also be offered on smartphones.
The story of Diablo Immortal is set between Diablo II and Diablo III and lets you visit well-known locations – as well as new locations. Zude has now been confirmed that there will also be a trading platform for players with The Market, which is explicitly but not an auction house. Only supporting items such as gemstones can be traded there, but no full-fledged items. It has also been confirmed that Diablo Immortal will do without Season as you know it from Diablo III.
It is not yet known when an alpha or beta test phase will start in local areas and when the full version will be released. We’ll keep you up to date.