Fans are currently only getting minor updates for Battlefield 5 and are waiting for the release of Battlefield 6, which should take place in 2021. David Goldfarb, the former designer of Battlefield Bad Company 2, takes advantage of this time and publishes it complete script of the shooter released in 2010 on twitter. At the same time he also talks a little about the development.
Link to Twitter content
What Goldfar remembered most was how hastily the work on Bad Company 2 was. According to him, the prologue mission in World War II came about after he locked himself in a room with the lead designer for a week.
Prolog was written shortly before the beta: However, he was not entirely satisfied with the final script. That’s why we got additional input from the team, which we also implemented. However, he wishes that we simply had more time for it. Just a few months before the start of the beta, the mission was integrated into the game.
Origin of Squad Rush: He goes on to explain that the Squad Deathmatch and Squad-Rush modes were born after he and another developer were the last two players in a round of rush. They found it so fun that they wanted to recreate the experience with the modes mentioned.
Regret for Battlefield 3: He also comments on Battlefield 3, which is currently being expanded by fans with mod tools. He is of the opinion that the game would have been a lot better if they had used the Frostbite Engine 1.5 instead of version 2.0.
Bad Company 2 was also a big topic at GameStar. At the time it was the template for the 55th episode of ours Comedy series »Die Redaktion«. Commander Fabian Siegismund is brought back into active service and has to train the bed company.
Link to YouTube content
When is Battlefield 6 coming?
Battlefield 6 has meanwhile also received at least a rough release date. As the publisher EA announced, the shooter will be in the Before Christmas 2021 appear. Philipp Elsner also thinks that the title will already be one of the most important of the coming year.