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Stephany Nunneley
Thursday, January 9, 2020, 17:35 GMT
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There were major updates for Doom 2 and Doom 2 today.
doom with Doom 2 Received an update today with select add-ons such as megaWADS and John Romero's SIGIL. The update also includes 60 FPS support, fast save features and quality of life adjustments.
Add-ons can be downloaded for free from the main menus of both games. This is an initial batch, but will take into account recommendations for the best WAD in the future.
Both games are also available today for PC users via the Bethesda.net launcher. If you already have games on Bethesda.net, you will see two new games in your media library: DOOM Classic (released in 2019) and DOOM 2 (released in 2019). If you are buying them for the first time, you will receive the original DOS-based release and a new enhanced version of Bethesda.net, including a new add-in menu.
For more details on all the new features, fixes, and optimizations of the rereleased version, check out the full patch notes below.
Doom and Doom 2 patch notes
Emphasize
- Additional support: Add-ons can now be downloaded and played from the main menu. We will continue to add content mixed with official add-ons, as well as some of the best community episodes and megawads released for the original game. We have compiled the initial list and will soon invite you to choose the best community-made cotton rolls.
- 60 FPS support: Both games are now running at 60 FPS for the first time on all platforms, instead of 35 FPS in the original version.
- Added aspect ratio options: Stretch the display vertically to match the original 4: 3 aspect ratio of the game you are playing.
- Added quick save and load: Pause the game, then press R / R1 / RB to immediately save your location, then unpause the game. Load a quick save by pausing the game and pressing L / L1 / LB.
- Add level selection: Select a plot, map, and difficulty of your choice, then play it immediately without having to clear the previous level first.
- Added weapon turntable: You no longer need to traverse each weapon to get the weapon you need. Press the previous or next weapon to highlight the weapon you want and it will immediately swap for the selected gun.
- Added fast weapon selection: Direction pads can now be used to quickly swap between weapons.
- Above: Shotgun and Super Shotgun
- Right: Chain Gun
- Bottom: Rocket Launcher
- Left: Plasma gun
- Increased overall brightness and horizontal brightness: Increase the "Global Brightness" to make the colors brighter, but if this is not enough, you can also increase the "Horizontal Brightness" to change the brightness of the light in the world.
- Added random SFX tone switching: Turn off random pitch during playback, a feature in earlier versions of the original DOOM release.
- New split screen HUD: Minimal HUD will be used when playing split-screen multiplayer games. The status bar at the bottom will be removed to show more space for the game.
Variety
- Changed health graphics: The pill has been changed to a green plus sign to bring the graphic closer to its original appearance.
- Changed the secret level of the German headquarters: Wolfenstein-class enemies have been restored to the original DOS version. Original textures and enemy audio have been re-added to this level, but (reviewed) references have been removed.
Performance optimization
- In order to better support 60 FPS and extend battery life, several optimizations have been made to DOOM's software renderer.
- The game rendering resolution on the Nintendo Switch version is now shown at 640 × 400, which supports 60 FPS and longer battery life.
- Improved game behavior when starting from sleep mode. It is still possible to cause the game to lock up after waking up.
- Speed up various UI animations to browse menus faster.
Amend
- Fixed an issue in the original DOS version where map objects could not track players correctly after loading a saved game. This also addresses occasional crashes when loading a save game with an active BFG projectile.
- Fixed an issue where the game would skip multiple twitches after pausing.
- Fixed an issue where the attraction mode presentation would be out of sync, causing the presentation playback to deviate from the original DOS version.
- The trophy has been fixed when defeating "When I Am With You" in each level of the nightmare in cooperative mode, and will now receive the appropriate rewards.
Technical Information
- XB1 patch size: 508 MB (new installation of DOOM) / 503 MB (new installation of DOOM II) / 454 MB (DOOM in live patch) / 460 MB (DOOM II in live patch)
- PS4 patch size: 381.504 MB (DOOM NA and EU SKU) / 377.152 MB (DOOM II NA and EU SKU)
- Switch patch size: 378.536 MG (both DOOM / DOOM II)
- Android patch size: 343 MB (DOOM) / 399 MB (DOOM II)
- iOS patch size: 365.5 MB (DOOM) / 352.2 MB (DOOM II)
- PC storage space: 382 MB (DOOM) / 378 MB (DOOM II)
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