On the PC, Doom Eternal can theoretically run at up to 1,000 fps. But what about the standard consoles?
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Date: 01/21/2020 "data-lightbox =" baf40025dc981b89b122afcddf55e0a3.jpg ">
The release of Doom Eternal is only a few days away and more and more details about the new shooter from id Software will be announced. As we now know, a not very small 5.1 gigabyte day-one patch will be required to play Doom Eternal. However, it is not entirely clear what exactly this will do. In any case, no major technical optimizations should be necessary anymore, as Billy Khan, lead programmer from id Software on Twitter confirmed that all console versions, i.e.PlayStation 4 (Pro) and Xbox One (S / X) will run stable at 60 fps.
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The predecessor from 2016 also delivered a buttery picture. Due to technical progress, the confirmation that the now older consoles can still keep up can be heard well. How it looks with the switch version that appears a little later, however, was not discussed. The port of the predecessor, however, showed impressively how a modern game can be optimized for the small console.
If you want to play the multiplayer from Doom Eternal, you also have to make an extensive download. Incidentally, the first-person shooter could run on the PC with up to 1,000 frames per second, if the hardware allows it (for news: Doom Eternal: Play it at 1,000 fps – if you can!).