The Slayer returned, ready to step into the demon-like ass. Eternal doom Combining brutal heavy metal with cracked bones But no matter who thinks this first-person shooter is a blunt shot, it's not far from the truth.
Several innovations add freshness to the game and create unique processes. Our tests make clear why this is the case.
A doomsday with a story?
Yes, it is. This is actually very interesting, which is a novelty in this series of games. The devil's lair had flooded the earth, and the end was near, and humans were almost wiped out. How the killer-killer got out of hell (restarted in 2016) and awaits new missions in his Fortress of Destruction. The fort is our base, from here we start most of our missions.
No expl anation of where our ship came from or how the killer escaped from hell-we suspect this will be dealt with in the next two stories DLC. Anyway, our adventure on earth begins. There are three priests here, and of course they will be destroyed. In the end, our goal was to come to Mars, and our Slayer from BFG 10,000 was shot on the red planet, or he shot it himself.
Once there, we will fight with priest and demon invader Khan Maykr. To defeat the nasty bitches, we need our best new friend-the laser sword. However, this awakens the icon of evil, a huge beast that even makes skyscrapers look small. Then, the final showdown rose again on the blue planet.
Here's a hint: read the code entry for the backstory, guess the source of Slayer, is he God?
Head brute force
Eternal doom It's more colorful than its immediate predecessors, but it's only because we're exploring more than just space stations and hell. Before we played the first-person shooter, we were split, and the easy comic style was just like that Doom It must be dark, yes. There are lighter areas on Mars, but we also have to travel through a large number of corpses, blood and internal organs.
The opponent can be broken down into parts correctly, here we shoot a hand from the devil, where we shoot half the torso out of his body, the next one is killed by brutal glory, and then we continue to observe and affectionately Dismember a little devil. Chainsaw-after all, the chain has to be oiled and covered with blood, um …
Now there's a clever flow, of course, ammunition, armor and medical kits at all levels, but that's not enough-we have to adjust our way of playing. Eternal doom The system was introduced to us very well, and we learn something new every few levels and then implement it.
If we do glorious killing, we will get life; if we destroy the enemy (preferably the smaller demon) with a chain saw, we will get ammunition; if we set fire to the demon with a flamethrower, we will spit out these armors. By double-jumping and dashing action, we tore the level and created a marvelous bloody anger that almost bordered on art.
The weaknesses of our opponents are also very important. Each demon has its own fatal weakness. Therefore, blind shooting will not really lead to victory unless it is the least difficult. For example, if we headshot Maykr Drones, they will drop loot in the form of life and ammunition. On the other hand, we let Cacodemon swallow the delicious grenade Pinky, on the other hand, we should attack the rear-more precisely, its tail, and so on.
Short breaks and bold movements
Adrenaline levels in combat have always been at their highest levels, so the puzzle channel is really great for slowing down and breathing deeply. Various levels Eternal doom Full of secrets, secret passages and paragraphs. The effort is extra life, records, small numbers and code entry. So it's worth searching through the levels and using maps.
Many people are confused about the jumping and running paragraphs before the release. This game element is suitable for first-person shooting games. The answer is: Damn it! Double-jump and dash options allow us to bridge the big divide. The more we progress in the game, the more difficult the task becomes.
So we have to slide across the portal to push in a certain direction or we will enter tomb Raider-Raise your posture on the rock wall and jump to the farther edge. Through these passages, we are at least as nervous as the battle itself after three hours Eternal doom You can save your own fitness center one by one, so we chose the armchair for sweat.
Killer becomes god
Eternal doom Several different levels of difficulty are provided, most of which are very clear. As mentioned above, you must focus on the weakness of the demon, but we can also improve the killer.
First, with weapons, almost every opinion booster has two different firing modes. We use special in-game tokens to unlock them, and each weapon can be further customized. Therefore, everyone should find the right gun for their play. There are also runes, and we can equip up to three of them. These improve the way we play, allowing us to perform Glorious Kill faster, such as even from a distance.
The Slayer package can also be upgraded in five areas. Here we can specifically adjust our grenades, flamethrowers or minimaps. We can also find shrines on all levels, thereby increasing our basic values (health, armor, ammunition).
The bottom line is that you can easily increase the difficulty when you play the game again because we are better prepared for the Devil's Lair.
If you don't want to fight the demon alone, join the so-called battle mode. There, short, short, but frustrating 2v1 battles await players. The first player to win a three-round match leaves the match and becomes the winner.
One player slid into the killer's skin, and the other two took over a demon. Options include: Elbow, Archive, Pain Elemental, Predator and Undead. Each demon has a different style of play, some suitable for brutal hand-to-hand combat, while others fly high above him.
Depending on the style of the game, different loadings are also provided. We can summon more demons, build roadblocks, or build a healing circle. The most important feature is the killer's loot lock, if used properly, we will be under tremendous pressure.
who is it Eternal doom Pre-order, he also has Doom 64 (New version can also be purchased separately). The section was originally released only on Nintendo 64, but it failed completely due to your objections Turok Unable to execute. Through the fan port, the title finally landed on the PC and was officially released for this purpose, while also providing game consoles (PS4, XBox One, Nintendo Switch).
Many fans consider the game to be the "real" third part. Of course, it looks old, but we can increase the resolution to 4k because the pixel width can still be clearly displayed. You can definitely find a few hours of "old school" fun here.
Eternal doom Can be found on PC, XBox One and PS4, for example via Amazon or MMOGA