Final Fantasy VIIN Remake not only means the return of an outstanding JRPG, this seventh installment of the Square Enix series is considered by many to be one of the most influential games in the history of video games, so that its re-release with modern development techniques is an event. As often happens in many remakes or adaptations, this game is not a 1: 1 representation of the original, but, apart from going on sale by chapters, certain changes in its playability have been made, the combat system being the most controversial.
In this review, the JRPG's classic turn-based combat system has been almost completely changed to introduce a system closer to what we might consider an Action RPG, similar to the latest works by Tetsuya Nomura, game director. Still, the team has tried to maintain the essence of the game by keeping the classic active battle time through a menu that slows down the action, and allows using skills and objects
As confirmed by producer Yoshinori Kitase, director of the original, in a talk with Stevivor, Final Fantasy VII Remake was considered outside "100% a modern action game" similar to Kingdom Hearts, but it was Tetsuya Nomura himself who suggested keep turn-based combat as a necessary game experience. "My personal opinion was that I thought it would have been adequate to turn it into a 100% modern action game," said Kitase. "Actually, when we were discussing this and I proposed that I wanted to put it into practice, our director, Tetsuya Nomura, said:" No, I don't like that idea. "
"(Nomura) said," No, I want to keep original elements for the original fans and what they loved about the original turn-based style system. " That is really what led us to this hybrid model that we have today. We have elements of both », confesses the creative. "Also in the battle system, that is very much reflected in the way we have created this hybrid system between the entry based on menu commands and the mechanics of the action game," he added. «So again, It is designed to really satisfy both groups of players and give both what they are looking for
When adapting the story, the same was chosen, modernized and adapted while maintaining the original spirit. "It's exactly the same idea behind the way we've rebuilt the story too, players who are completely new to it (will get) a completely new game story experience," he said. «We are trying to do it so they can experience the shocks or surprises and all the great moments that fans experienced 23 years ago
Final Fantasy VII Remake, which has already reached its Gold phase, will go on sale next April 10 exclusively for PS4, although a year later its launch is expected for other platforms yet to be confirmed.
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