The first big patch for Outriders is in the starting blocks: Next week not only the classes Trickster and Technomancer will be nerfed, at the same time there will be numerous bug fixes. Among other things, crashes are fixed and a bug that deleted your inventory. In addition, the developers want to apologize for the server problems at the launch with a free loot package.
In the following article we deliver to you all important information about the upcoming Outriders patch: When the update should come, what changes players will bloom and what they may need to consider. You can find all patch notes on page 2.
By the way, you can read how Outriders is currently doing in our test as follows:
more on the subject
Our text on Outriders
The most important information at a glance
The developers of People Can Fly posted on Reddit some extensive blog entries, which prepare us for the upcoming changes. So that you don’t lose track, we have one for you as follows compact summary of the most important changes created. More details on the individual points can be found below.
- The first patch is supposed to eliminate numerous causes of crashes
- Many bug fixes are part of the update
- Inventories deleted by a bug should be restored and the bug itself addressed
- Connections in the co-op game should be more stable in the future
- The standard setting for your game will be changed from “open” to “closed” so that you do not end up in matchmaking unintentionally
- Crossplay between PC and console should be restored
- Players are given a free loot package as compensation for server problems
- Balancing is adjusted – especially trickster / assassin and technomancer / technomancer are affected (was already implemented in advance with the last maintenance)
- Certain enemies (including the Tooka Beast) and side mission types (bounty missions, historian quests and hunts) are less likely to drop epic or legendary loot (was already implemented in advance with the last maintenance)
- Expedition times for the ranks bronze, silver and gold are now shorter (was already implemented in advance with the last maintenance)
Outriders – View screenshots from the PC version
Patch comes next week
When is the patch coming? There is currently no specific release date for the first major Outriders patch. The developers of People Can Fly have only limited the release to the “coming week”. This means that the update should hit between April 12th and 16th, 2021.
Nerfs for the different classes of outriders – above all the trickster and technomancer – and other balance changes have already gone live: We will provide you with more details on rebalancing below.
How big is the patch? There is currently no solid information about the memory size of the update either. As soon as the developers reveal more details, we will of course update this article and bring you up to date.
What does the first patch change in detail?
Re-balancing + nerfs for tricksters and technomancers
Weakening “Bullet Builds”: Both the technomancer and the trickster get a nerf. Specifically, it is about the so-called “Bullet Builds”: Both classes have reinforced bullets as a special ability.
If you align your build with it and cleverly combine appropriate mods and skills, the character quickly becomes overly strong. Especially these builds distribute properly and can be trained to become overpowering fighting machines without much effort.
However, the developers of Outriders assure that the classes of the game should continue to feel powerful. With these balancing changes, one only wants to guarantee the build variety and prevent certain builds from being much more attractive than others and therefore being preferred by players.
By the way, the balancing changes are already live and not part of the patch that will hit next week. People Can Fly is also keeping an open mind about making further changes to builds and classes in the future. The current adjustments are referred to as the first step only.
Outriders – See the four playable classes
No more legendary loot by repeating missions: Over the past few weeks, players have found that by repeatedly playing side-mission chains (hunting, historian, bounty), many legendary weapons and armor can be farmed.
The upcoming patch will now put a stop to this, as it was not originally intended that way. You will still get legendary rewards if you complete all the individual quests, but only a part of each, as expected. However, there is no penalty for anyone who took advantage of the exploit.
This triggers mixed feelings among gamers: Most fans agree that any kind of exploits must be tackled. However, it has been criticized that by canceling legendary loot by repeating these lengthy quest lines, the attraction is completely lost. So that People Can Fly will tackle the problem again is likely to be foreseeable in the long term.
Which problems are fixed and fixed
The upcoming patch attacks a wide range of acute problems with Outriders. The most important technical changes can be summarized as follows:
- Game stuttering on the PC when using DirectX 11 or 12 (especially in cutscenes) should disappear
- A bug is currently causing the HUD to suddenly no longer be visible when playing. The problem should also be eradicated.
- In general, random crashes of outriders are to be reduced, specifically there is also talk of crashes at the start of the game or the mission “A bad day”, which caused problems for a particularly large number of players.
- Players should no longer get stuck in the level environment
Finally, it should also Crossplay between all platforms – PC and consoles – will be available again as soon as the update has been made live everywhere.
more on the subject
Our plus guide with tuning tips for outriders
Inventory bug is attacked, deleted loot is restored
Problem not yet fully resolved, but work in progress: We already reported that in the last few days Outriders had been plagued by a serious bug that partially cleared the entire inventory of players. Developers are aware of this problem and are already working to solve it.
People Can Fly states on Reddit that they have not yet completely eradicated the bug. However, the likelihood of the bug occurring has been reduced dramatically with the upcoming patch. A final fix should therefore (hopefully) not be too long in coming.
Lost loot is restored: At the same time, those responsible behind Outriders assure that players who are affected by the glitch should get their lost weapons and armor back. Specifically, there is talk of a »mass recovery«, which is not planned for the actual patch, but for the coming weeks.
They indicate that the items should reappear in your inventory and not overwrite your current equipment. However, there are a few restrictions: If a memory error occurred shortly before the inventory was accidentally deleted, you will not get the last pieces of equipment back, only what was previously in your backpack. In addition, only epic or legendary (i.e. purple and gold) items can be restored.
Free loot pack as an excuse
Server problems at launch: Anyone who tried to play Outriders at the beginning of April should have noticed that the co-op shooter was only playable to a limited extent at this point: the servers could not withstand the onslaught of players, and in the meantime it was not possible to log into Outriders at all, let alone to play in co-op or even solo.
In-game gift as compensation: People Can Fly now wants to apologize to the players concerned with a “Thank You Bundle”: Anyone who logged into Outriders between March 31 and April 11 will receive the free loot package added to their score. This includes the following content:
- a legendary weapon that is appropriate to the character level
- the resource Titanium in an amount appropriate to the character level
- the emote »frustration« (here, by the way, the developers mention that the irony is not intended, but still cannot be dismissed out of hand)
Page 2 continues with all the patch notes.