Game news Game Awards 2020: Scavengers Studio (Darwin Project) presents the poetic season
Just four months after an official release, Scavengers Studio founders Simon Darveau and Amélie Lamarche announced that they would be finishing developing the Darwin Project. This is due to a constantly shrinking player base. The team reappeared at the Game Awards 2020 to present a production of a completely different kind: Season.
The season planned for Steam and PlayStation 5 offers an atmospheric third-person bike road trip. On the gameplay side, the game focuses on exploring, taking photos or audio, collecting artifacts, and meeting local people. The story will be framed in a surrealistic version inspired by the mid-20th century, when thousands of years have passed without progress.
Close your eyes, take a deep breath and let yourself be carried away by the journey of the season, an atmospheric adventure game for third parties for a bike ride. The premise of the season is that you play a traveler who records the final moments of different cultures before they are swept away. You will explore the world for the first time through the eyes of a young woman from a distant village.
Your mission is similar to “make a time capsule“, which is dedicated to perpetuating the zeitgeist. The artistic direction says that it was inspired by the first Japanese woodcut artists as well as by poster artists of the mid-20th century such as Norman Wilkinson.
This is a minimalist approach to realism. This spirit of simplification, getting rid of details rather than adding to them, set the guidelines that we followed in developing the overall picture of the game.
The season has no release date yet.
By Tiraxa, Writing from igamesnews.com