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Interview with Jehanne Rousseau, director and co-founder of the Spiders studio – The inspiring women of video games in France

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Folder page Interview with Jehanne Rousseau, director and co-founder of the Spiders studio

For this new interview, we are talking to Jehanne Rousseau, director and co-founder of the Spiders studio. Over 20 years of Game Boy Color career to date, she has a broad vision of the sector.

Feature: The inspiring women of video games in France

This interview is part of a series. In all, nine interviews are broadcast one by one, every Sunday at 4 p.m. They are added in turn in the file: The inspiring women of video games in France. They were recorded between the end of 2019 and the beginning of 2020.

It was in 1998 that Jehanne Rousseau entered (professionally) the video game world, as a graphic designer for Game Boy Color games. After RFX Interactive, she joined Gameloft and worked on mobile titles as a producer. However, this fan of JDR does not flourish in his projects and ends up integrating Monte Cristo, where she officiates on Silverfall, much more in its ranges. Then in 2008, she launched into the deep end with former developers of Monte Cristo to create the studio Spiders, of which she became the director in 2010. Hands-on, she participated in practically all the creative processes at during his 22-year long career, which makes him a source of undeniable knowledge and anecdote.

Editor's note: This interview was recorded in December 2019, in the premises of the Spiders studio, in Paris.

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