I never get tired of facing bicharracos and beasts of more than half a ton wielding the Glaive Insect. It is not the most powerful weapon of Monster HunterBut his acrobatic style and versatility make my hunts as colorful as they are exciting. Perhaps because of that, my games of Monster Hunter Rise they are turning out to be a real joy. Because the new Capcom for Switch is a surprise visually, but It conquers you game by game in the playable.
The saga Monster Hunter It is no longer a niche experience nor a saga unknown in the West, and Capcom knows that well. The 16 million copies sold of MH World They are the best endorsement of the Osaka epic hunt proposal, but also a responsibility in the face of their upcoming titles. A high bar that, since Nintendo Switch, Monster Hunter Rise is fully determined to overcome by daring to put new ideas on the table.
After a first foray into Switch with the best and not so well aged from classic installments, Capcom’s powerful ARPG saga unfolds all its greatness and, at the same time, it surprises with its novelties. Preserving the best of MH World and the highly addictive traditional formula that balances the crafteo, exploration and the spectacular fighting. Facing, in the process, one of the trickiest points when it comes to bringing together veteran and new hunters: the mobility system.
After all, it is evident from the first game that Monster Hunter Rise has been designed to settle in Switch all the milestones and sensations of Monster Hunter World and definitively establish the fifth generation of games in the saga that started on desktop consoles. Denying being a minor delivery to run as the next great chapter in the saga. And despite the fact that there is still much to see in terms of its set of content, the sensations it transmits are tremendously positive.
Of course, although you will see weapons, beasts and very recognizable elements in Monster Hunter Rise, the sensation of novelty is constantly manifested through a double and very successful change:
- First of all, because we will have new displacement resources
- To which we must add that Monster Hunter Rise you will discover one of the most exotic areas of the universe of the saga: the Kamura village a masterfully inspired starting point in feudal Japan without this ending up detracting from the aesthetic of the saga itself.
As a result, Monster Hunter Rise not only does it begin to preferentially position itself among previous deliveries, but it boldly pursues being the next must for veterans of the saga. Being from now on, and on its own merits, one of the most powerful releases of Nintendo Switch for what will be the fourth year since its departure.
Welcome Kamura, the new mecca for Monster Hunter fans
Monster Hunter Rise It is not the desired -and impossible- New World adaptation a Switch, sino a main installment tailored to the Nintendo console. In other words: the same great gaming sensations that we saw in the rest of the consoles and PCs are transferred to a new region to discover And, in the process, it makes entering each new ecosystem an even more interesting and entertaining experience.
In many aspects, MH Rise is the biggest evolutionary step of the saga since Monster Hunter World.
With that ahead Monster Hunter Rise invites us to discover the Kamura village and its surroundings. An exotic location whose renown in the gaming universe comes from his Tatara steel and that, inevitably, it will be exposed to great danger: the phenomenon known as the frenzy make the village the target of a veritable pack of colossal beasts. And, of course, in Kamura They are counting on us to stop them all.
In the visual, Monster Hunter Rise it is also quite a surprise. Capcom has got the point with the RE Engine and is capable of offering results especially achieved on the Nintendo console. What’s more, all the captures you see have been taken by us.
And for sample, here you can see what the game looks like in portable mode.
And so it looks with the console connected to the Dock. And despite the difference in resolution – there are the textures and those saw teeth of the objects – it must be recognized that in both modes the game looks phenomenal.
What about the controls? Capcom has found a perfect balance when it comes to presenting all the information on the screen without creating the feeling that it is saturating and, in the process, retaining the control system of MH World with notable exceptions: we may not be able to jump, but we can swing which spider-man or gallop at full speed.
The return of Monster Hunter is a visual surprise, but it conquers you game by game in the playable
First things first: as it happens in MH World, The most notable change that we will notice in the face of the return of Monster Hunter to Nintendo consoles is that the maps divided into zones and, by extension, the loading times when going from one to another are over. The stages are open, and they are huge.
Now every hunting territory is a great mapping full of life and contrasts that we can travel with enormous freedom and without interruptions from one extreme to another. Which does not mean that we are constantly exposed to the unpredictable and violent nature of true titans and that stealth itself is a powerful advantage that we should not miss.
That new mobility options have been added for fully open scenarios supposes a total success, especially when our prey starts his flight. Serving as a premise and starting point to introduce the two most notable novelties of MH Rise: the Chordoptera and the Canyne.
- The Cordoptera are, in essence, insects that produce a kind of super-resistant and elastic thread called Cordofibra, which we can use to hook ourselves to surfaces and large creatures, balance and even as a weapon depending on the equipment we carry.
- For its part, the canynes they are comrades, like the Felynes, who will assist us in combat. And, while these are more offensive in nature than their counterpoints thieves, the really interesting thing is that we can use them as mounts.
Through these two additions to our usual actions, the scenarios of Monster Hunter Rise they gain new nuances and the games become much more entertaining. First of all, because we will not get exhausted when going through the mapping or we will not be exhausted when confronted with other beasts. It’s more, neither will our actions be limited to us Beyond -logically- not being able to use the weapons we carry.
There is a third great novelty: in Monster Hunter Rise We can ride on large beasts to confront them with others or smash them against surfaces and cause them even greater damage. The control system is not half as fluid and intuitive as riding our Canyne, of course, but adds even more variety to your battles.
Thus, and brilliantly, Capcom has integrated ninjutsu techniques in its robust ARPG formula through the Chordoptera, the Canyne and the mount system. So not only we are encouraged even more and better to explore
The return in style of Monster Hunter
The experience Monster Hunter it can be perfectly enjoyed alone. Hunting on our own in the company of our cat and canine comrades. As we commented before, in this delivery there is a plot context that will have us really busy constantly and a variety of minor assignments with which to repeat missions and hunts. However, where it really shines is when sharing the game with other players. AND MH Rise comfortably meets expectations.
Although the same thing is to have friends and a group communication system by voice similar to that of Xbox, PlayStation or Steam, which continues to be a point against in the Nintendo console, the veterans and hardened that come from the deliveries of 3DS will be delighted to see how easy it is to navigate with two sticks that Capcom makes the most of.
Especially when the console maintains the rhythm and intensity of each game without drastic performance drops or connection problems. The only chaos that you will see on the screen will be that caused by the powerful beasts that we will face, and once the new mobility and movement options have been internalized -and with a minimum of coordination- the multiplayer experience is mind-blowing.
Monster Hunter Rise is not a minor installment: it aspires to be the next great chapter in the Capcom saga
In fact, that extra mobility thanks to the system ninja ropes of the Cordoptera and the mounts makes that we can withdraw more effectively in these more vertical scenarios, and also rejoin the assault earlier and in better condition when we are struck down and taken to the camp.
Adding a great new rhythm to the games which adds true integer points to the set and, as we already discussed, precedents that they deserve to stay in the saga.
Special mention to the design and behavior of the creatures. Especially the new ones. Huge in size and fierce enough to petrify four players with a loud roar. But also with its own autonomy and customs: If we play our cards right, we can make two huge beasts fight each other. Being, equally, a show as epic as it is chaotic.
The sensations that it has transmitted to us Monster Hunter Rise are especially positive with a view to their final launch, scheduled for next March 26. It will then be necessary to see the size of all its zones and the plans and events that Capcom has planned for its post-launch.
To follow the line Monster Hunter World and deliveries released on 3DS, Nintendo Switch will already have its first essential of 2021. In any case, MH Rise is already, in its own right, A must see for Monster Hunter fans and is conveniently aimed at defining the future of the saga.
- Plataformas: Nintendo Switch
- Multiplayer: Yes (in local cooperative and up to 4 players online)
- Developer: Capcom
- Company: Capcom
- Price: 54,90 dollars in reserve
- Released: March 26, 2021