In my relentless search for back to Time Crisis with a light gun in his hands, the next step has been to jump to the virtual reality of PS4 hoping to find something similar. The good news is that in Mortal Blitz I have found a good substitute.
Multiple weapons, toppings, and action in the form of bullet and blast salads. A very enjoyable game with a Playstation move in each hand you also allow yourself the luxury of integrating new ideas like the bullet time.
A Time Crisis of the future
Moving through different levels shooting colored putties -as in the old days- the control of Playstation move
Pressing the fire button without weapons, the hand will launch a beam of force that will open doors, operate mechanisms and collect the different items you find Over there. Thus, a metal briefcase can serve as a shield with one hand while shooting with the other and, if you wish, releasing the fire button will cause the object to be thrown, hitting what it finds.
The system is the same for grenades, the ones you throw or the ones you w ant to return as a poisoned gift to enemies, and three additional types of weapons
Lastly, if you shoot an enemy long enough to stun him (the little birds mode of a lifetime) and then lure him in with the force field, it will rise slowing down the game and allowing you to smash it with bullets while you get special items and multiply your score.
Too bare-bones experience
Although it is difficult to catch the trick to be switching between weapon and hand, raising enemies, dodging projectiles and reloading pistols in time to avoid being sold, when you reach that point of dominance it is the sea of fun.
Unfortunately the bad news, because there always seems to be bad news in this personal odyssey, is that it is not a game I can recommend without hesitation. Not your usual price
With scarcely five levels and a handful of challenge missions with which to unlock new aspects for the pistol and colors for your laser pointers, overcome Mortal Blitz From cover to cover it is a brief walk. If you manage to get two hours of game, you can already be satisfied.
Although it is true that there is an option to replay it with other difficulties and that it is one of those games that visitors will appreciate when they ask you to try the helmet, as an experience it is closer to a long demo than a game with a face and eyes.