The first major update of Necromunda: Hired Gun is here.
Necromunda: Hiring GunThe Warhammer 40,000 shooting game from Streum On has received its first update. The patch was released on Friday and addresses some of the most common issues in the game.
In particular, this update improves the mixing to better present the dialogue, which is one of the key issues we pointed out in the Hired Gun review. It seems that some levels are missing sound, which was added by a patch.
One of the main problems that many people encounter when playing games with a controller is how strange the aiming behavior is. Streum On previously stated that it will take time to completely change this, but Friday’s patch did introduce the first iteration of the fix, which reworked the aiming assist when aiming in the form of rework. A bug that caused misalignment of the aiming was also fixed, so this should also help.
Elsewhere in the patch notes, the developers fixed many blockers and other bugs, including a bug that reversed the menu control when the player used the upside-down view option.
More serious errors, such as temporary freezes when loading into a new area or spawning groups of enemies, have not been fixed yet-although Streum On is aware of it and is working to resolve it.
Read the full update log below:
- Improved dialogue mixing (global VO volume increase).
- Added missing sound FX in the level.
- Fix a possible interceptor during the removal tutorial.
- Fixed random errors that caused incorrect offsets in aiming alignment.
- Fixed an issue where the Numpad key triggers unexpected behavior in the game.
- Inverted camera settings no longer apply to scroll wheel selection.
- Fixed an error that occurred when opening the menu while the strength booster was still active.
- Various repairs.
- When the player switches to the iron sight, the aiming aid is redesigned.
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