News culture Critique Outlaw Players: Volume 10 – Action!
While the penultimate volume of Outlaw players took the time to advance the storyline both within Thera and in the real world, this volume is marked by action over several clashes with enemies as allies. Once again, Shonen is having fun and brewing multiple references to video games and cinema while highlighting a luscious character design that unfortunately fails to hide certain flaws in the work.
Login 44 is new to hats and quickly turns Lena, the knight of the order who protects King Eidgar II, against Belith. The opportunity to enjoy some absolutely great boards whose design has been refined to the extreme. We’ll also note, on the same topic, the obvious influence of Valkyrie Profile on Lena’s armor, which we don’t want to displease, while it fits perfectly into the universe of outlaw gamers
On the sidelines of the action, the author informs us about the fate of Sakuu and his band in the small village of Ztem, which has become a gigantic city after Sakuu invested heavily in them. This passage is an opportunity for Shonen to get back to the evolutionary aspect of the games we are going through, or even one of the characteristics of players who invest (virtually or in a very real way) in objects that at first sight appear to be real seem interested, but can quickly turn out to be unnecessary. The humor, always so balanced, makes it possible to enjoy easier passages before returning to the power of the main protagonist through a sequence from the films of Kaïjus
We hope, however, that the story speeds up a little (by meeting up with Sakuu’s team and the main opponents again, for example) and that Shonen works on the minor flaws mentioned above. Nothing insurmountable for this adventure, which has found an excellent compromise between narrative, well-digested references and epic journey and knows how to constantly alternate in humor and seriousness when necessary.
By Logan, Journalist igamesnews.com