Phil Spencer is usually full of praise for competitive games and consoles. And this admiration is especially pronounced when it comes to hardware and software made in Nintendo. And yet there is, despite an entire product from the Kyoto company, that the boss of Xbox does not have in his heart.
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Almost 25 years after its release in Japan, the Nintendo 64, and especially its controller, continues to spark worldwide debates. For example, in the editorial team of iGamesNews, several schools come across the right way to hold the N64 controller (the right way or that of Thomas).
And while some, including yours, have always been happy with the ergonomics of the three-handle controller, these discussions show that there may be a design problem with this controller. For his part, Phil Spencer definitely seems to think that there is indeed a design problem on the side of the Nintendo 64 controller.
The Xbox boss is in fact one of the people interviewed for the purposes of the P documentary seriesLaying with Power: The Nintendo Story. And when it came to the Nintendo 64, Phil Spencer made no secret of his lack of understanding regarding the Kyoto company’s design decision:
To be honest, I still don’t understand the Nintendo 64 controller. I think the idea was to have multiple controllers in one, but it took you three hands to play with one!
For information, Playing With Force: The Nintendo Story is now available on the crackle streaming video service. However, the latter is not officially accessible from France.
Do you share Phil Spencer’s point of view? Do you find the correct way to hold the Nintendo 64 controller is unclear? Do you think Nintendo made a design mistake? How did you hold the N64 controller? Tell us everything in the comments below.