Don’t be kidding, PS5 DualSense may be one of the best controllers ever. But battery life can be an issue.
The quality and innovation contained in PlayStation 5 new controller must be attributed to Sony. DualSense is slick, comfortable, and although the left stick is still in the wrong position (in the comments, people), it really looks like one of the best controllers ever.
In general, this is a good generation of control panels. The Switch Pro Controller is great, Xbox Series X&S has a strong adjustment to the trusted classic, and then Sony has – a real, correct, and truly revolutionary controller.
Before the cattle come back, I can explain these new features, and you must have heard of all these features, but until you personally touch the PS5 and DualSense
Sometimes, the extra features attached to the controller may feel like a head-for example, except in a few cases, the microphone on the DualSense still feels useless. However, the new trigger and rumble features feel indispensable in ways that can change PS5 games. As Tom said in another article, these features are enough to make people reconsider which platform you can buy if third-party games can support the controller to the greatest extent.
But these features also bring a problem-battery life. Sony official line stated that DualSense battery life is “expected to be similar to DualShock 4.” This is also consistent with the battery capacity. At 1560 mAh, it is more than 50% larger than the DS4 1000 mAh battery.
In casual use, this will line up: playing PS4 games or using a few new features, you may see in more than ten hours, maybe as many as twelve or thirteen. However, once you start to seriously introduce these impressive new features, things can become a bit cumbersome.
My main concern in the future is battery aging. Obviously, in this aspect of work, we played a lot of games for a long time, but in the previous generation of products, I had some built-in DS4 batteries whose performance was degraded to the point where they could not be used wirelessly, and some batteries were completely discharged.
As batteries are used, they degrade; each charging cycle causes a little damage, thereby reducing their total capacity. That’s just a scientific fact, and we are used to it in phones, laptops and controllers. Batteries degrade even when they are not in use-battery specialist company Cadex Electronics claims that if lithium-ion batteries are stored for about a year, they will lose about 20% of their total capacity. This makes me wonder: if the Astro Playroom uses a full-skin dual battery when it is launched, is the DualSense battery on the short side, then after spending a lot of time idling and going through many charging cycles, how will it perform in a few years? I really hope that the performance degradation is better than my experience with the DualShock 4 controller.
In this case, I actually want to know if replaceable batteries are really better-at least then even if you buy rechargeable batteries, once the batteries are degraded, they can be replaced more easily. However, for now, DualSense is definitely my favorite new generation console hardware-I just hope that the battery will run out in a few years.