Will the PS5 keep rubbing microtransactions under your nose? A new patent could at least make this possible.
<a href = "https://img.gameswelt.de/public/images/202001/b0591c7e7a8991f75ebcc6136e0a8447.jpg" data-title = "PlayStation 5 picture 1
Date: January 7th, 2020 "data-lightbox =" b0591c7e7a8991f75ebcc6136e0a8447.jpg ">
Sony has registered a new patent that can be a real help to gamers on the PS5, but could also aggressively promote microtransactions. Under the name In-Game Resource Surfacing Platform. It should be able to offer players targeted help through data from the game and information from the community. This is illustrated by a sketch: A player asks his console how to defeat a boss. After evaluating the data, the PlayStation delivers the following message: "80 percent of the players have defeated the boss with resource X." The necessary resource is immediately offered for sale on the screen.
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Of course, depending on the software, it may mean a quick trip to an in-game retailer that offers a certain weapon or the like for sale, but is especially in the case of service games such as Call of Duty, Destiny and Co. the wording "buy" is often meant literally. In any case, it would not be unlikely that the software would rub microtransactions under our noses and ultimately convince them of the purchase. Apart from that, simple information about approaches is of course also a possible scenario.
As is so often the case, the patent does not have to be realized at all. It is quite possible that Sony only secured this technology in order to beat its competitors. What do you think of the patent?
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Date: 02/10/2020 "data-lightbox =" 8923bf30251a76fb1299c14babab579a.png ">