Do everything possible, right here. It's been 18 years since the previous episode aired, and after most people have given up hope, Ryo Hazuki will find his way out of Guilin Cave, where Shenmu 2 ended so abruptly, maybe Shenmu 3 is the most What stands out is its existence. So even more striking is that director Teak Suzuki, who has been absent from the forefront of game development for nearly two decades, provides a valuable successor to what many people think is a long-established great figure. "Sammu 3" takes the template of those ancient Dreamcast games and improves it in a variety of small ways-providing a game that is both faithful and sophisticated.
Shenmue 3 reviews
- Developer: EasyNet
- announcer: Deep silver
- Platform: Reviewed on PS4
- Availability: Now available on PC and PS4
But this is not reimagining. This is not a game that confuses the devotees of Shenmue, but the strange environment behind the development of Shenmue 3 has created a strange game; completely unaware of the modern trends of open world games, or even the trends of the past 20 years, as if It was developed in a sealed foam and became a relic of the past. Although it no longer has the charm of being a pioneer in video games, it is as old and mysterious as its predecessor. "Shenmu 3" is one of the media's most expensive works, apparently a double-A; this is a direct DVD follow-up to older blockbusters.
However, it still has a movie-like thrill and managed to stay true to the aesthetics and atmosphere of the original. Shenmue was one of the original open worlds, and you are likely to point out other open-world games that followed, which have since grown to almost unrecognizable levels. Grand Theft Auto made its debut within one month of the release of "Sammu 2" and even "Yakuza", a series consisting of the ashes of "Sammu 2". However, Shenmu exists in its own bubble. It has always been and will always be its own thing. A softer, more solemn thing, which moved with the urgency of the film "Understanding" in the 1970s, and did not care about the development of any modern action.
Ryo arrived at a stranger who came to Bailu Town, a village in the shadow of the foothills of Guilin, seeking information marbles among the villagers. A typical task line is an old woman who swallows a routine of flies-talking to each villager to gather information to find a martial arts expert, who will then only answer questions in exchange for the wine you have to buy from the store And head market, then who will hide the most important information until you buy the most expensive wine for him, which makes it time-consuming and labor-intensive for you to get funding. Then bring it to him, and let him first say that you must defeat a certain soldier at the local dojo. Are you done? Catch ten chickens and you can talk. Or at least the next day you can, because our friends want to take a break first, so you need to find a way to spend yourself until sunset. Is it crazy? Perhaps, although you can keep pace with the leisurely pace of Shenmu, you can still feel sublime.
Shenmu No. 3 is a training montage without any jumping knife. It is long and slow, and sometimes you want to know where it is going. Eighteen years have passed, and Suzuki is clearly in no rush to complete the story-as he said earlier, "Shinki 3" does not end the series. It does bring its own flavor, and the series' melancholy is more closely tied to Ryo's father than ever before, although it hasn't made significant progress in Ryo's revenge story. I will avoid spoilers, but in the broadest brushstrokes, there are stars returning and near-satisfactory orgasms, even if the story stalls again.