Even if you don't look at Star Citizen at the moment, it has an extremely extensive background story, the spanned many centuries of fictional history. The developer is aware that there are many questions about this. Therefore, Cloud Imperium Games asks that you simply post them in the forum.
At the Friday April 10, 2020 the “Narrative and Lore Team” will then pick up the most popular questions and answer them in the livestream on Twitch. So this stream will be entirely about the fans and, above all, what they want to learn about the world of Star Citizen.
So that your question has the chance to be answered, you have to adhere to a few very simple rules:
- You can only ask one question per post
- It shouldn't be aimed at any particular developer
- A question asked must not be edited afterwards
- It must be put in a very simple text form. Formatting or images are not allowed.
- No questions about the game's post-release time
- No questions about the release of certain features
What is happening in the Star Citizen universe?
The developer has spoken a lot about the background story in the past. And not too little. The Story begins well before the events of the game, with the development of Star Citizen's quantum drive and terraforming technology in 2075.
Other important events were the lie about first contact with extraterrestrial life forms interstellar conflict
But the background story goes far beyond simple story events. At the annual Citizencon, the team even presented whole grammars of Star Citizen's alien languages, in which small details such as the perception of time of the individual species are discussed. To achieve this level, the team works with linguist Britton Watkins. He is particularly known for his work in the field of "Conlangs" – meaning fantasy languages.
more on the subject
Seven years of Star Citizen and no end: history from the beginning until today
What about the development of the game?
While Star Citizen's multiplayer mode continues to receive an update every three months, the status of the single player campaign called Squadron 42 is largely unknown. It wasn't until mid-March 2020 that the team said they needed to find a new way to visualize work progress for the general public.
The next step is to release Alpha 3.9. The Evocati test group already plays this and features such as unarmed melee combat. The current situation around the corona virus should not have a major impact on the release date. However, the developer Cloud Imperium Games postponed a mission in which you had to destroy an Idris frigate because the fight felt "not good enough".