Steam is big. The operator now shows how big it is in its annual review with some interesting figures. Since this is the third time that Valve has done this Statistics published, a certain course can also be read off. Because in 2018 and 2019 you looked at the previous year.
Steam’s records in 2020
How many people are using Steam? Most impressive is the number of monthly active players on Steam. Because there are 120 million of them. Standing alone, the value is pretty bland, but having it Sony
- Steam: 120 million
- Playstation Network: 103 million
- Xbox Live: 90 million
Of these 120 million, 62.6 million are active on the platform every single day. The previous maximum number of simultaneously logged-in players was, however, according to Valve itself, 24.8 million. A benchmark that was exceeded again in January 2021:
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Steam breaks its player record again right at the beginning of the year
More games are being sold: The high number of active users also results in numerous sales. Compared to 2019, players bought 21.4 percent more games on Steam in 2020. There are also 2.6 million new first-time buyers every single month.
Where are you travelling to?
Steam has already achieved a lot in 2019 and the course continued in 2020. Starting with streaming to finding new games more easily. Valve is continuously expanding its service. This year will not be an exception either.
In a plus report, we have already taken a detailed look at what Steam aims to achieve in 2021. Interestingly, Valve is primarily focused on offering ways to use Steam independently of Windows.
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This is how Steam will change in 2021
Steam Points are becoming more important: Valve also mentioned another new point in its annual review. The company plans to further expand the Steam Points program launched in 2020. The aim is to provide those players with a benefit for the points who do not use the community functions of the launcher.
Valve only suggests other changes, but does not go into detail about them. As always, the development of Steam remains exciting. Other “I didn’t know I needed this” brand features may soon be available, such as Remote Play Together.