Steam inventor Gabe Newell was formerly a gold farmer in World of Warcraft. He recently said this in an interview with Edge magazine (via PCGamesN). The reason for this: He wanted to test whether and how you can earn real money with in-game content. His experiences from that time inspired him to build the Steam Workshop on the important platform,
"» We were always used to seeing games as entertainment only, but then we started to see them as productivity platforms. As a kind of proof-of-concept, I decided to be a World of Warcraft Gold for a while -Farmer. «"
According to his own words he soon earned $ 20 an hourwhat he calls "spectacular wages in large parts of the world". This experience confirmed to him that gaming could be something productive that created new value. From then on, Valve focused on features like the workshop, which should allow players to create content themselves and then make it available to others. There were also attempts to defraud:
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After scam: Valve is now reviewing Steam Workshop mods before release
The Steam Workshop was created from a attribution page for Team Fortress 2 that was launched in 2010. Since 2015, content developers have been able to earn money through the workshop,
This is what Newell thinks about the Epic Store: The Valve boss also spoke about the competition in an interview with Edge magazine. He emphasized the positive effects on the game market.