Outlander It is one of those games that are easily overlooked. This is another shooter RPG, when you shoot an enemy, the numbers will fly out of the enemy, a large skill tree with passive enhancement, and flashy active abilities-all of which are chasing powerful loot.
We have done this song and danced before. Although Outriders is undoubtedly one of them, it also hides many systems and mechanisms that make it impossible to always explain well.
To help you navigate the incredibly deep game of People Can Fly, we think we focused on some of the more nuanced features in Outriders and explained how certain things work.
The following tips are general tips and will cover a wide range of topics, including production, combat and even UI and HUD tips. If you are looking for more detailed classification information, you can start with our Outriders category guide-to help you decide which one to start. A more detailed guide is coming soon, and we think your in-depth understanding of the game you get will be very useful.
Killing the enemy is the only way to heal
This seems to be the most obvious “Outriders” technique, but since we are not used to the way games do things, it is difficult to internalize. In “Outriders”, there is no stimulation that can restore your full health, and doing nothing will not rejuvenate your HP.
The only way to regain lost health is to be aggressive and continue to attack the enemy. But don’t blindly attack anyone, you need to use the core strengths of the class. Each profession in “Outriders” has a unique treatment method.
When the enemy they marked is killed, the Gunpowder Knight can restore life. When an enemy is hit by one of your abilities, it will automatically mark the enemy. The liar can restore his health (and gain a shield) in every kill at close range. The Destroyer’s treatment method is similar to the deceiver: by killing enemies at close range, it just gains more health instead of a shield. In the end, the technician can gain a certain amount of health every time he shoots, essentially releasing the enemy’s life.
The best way to find out who is the enemy or him is to observe the icon under his health bar. If you see a white skull with a green plus sign, damaging/killing that enemy will restore your health, so keep this in mind when choosing a target.
Don’t just sit down and take a photo, because if the icon isn’t displayed, it won’t matter.
Aliens have several different status effects and conditions, which are represented by various icons, and you will see these icons on the enemy’s health bar. When the boss casts a big spell or prepares to attack, you will see a white bar gradually filled with orange.
In order to interrupt this action, you need to hit the boss with an interrupting skill before the skill bar is filled. Every class in Outriders has the ability to do this, so it’s best to keep at least one of them active. If this is not an option, then you can always use the melee capabilities that we have found to be interrupted. Whenever your interruption is hit, it will immediately force them to resume their normal attack-lasting a few seconds until they decide to try the big action again.
It’s worth remembering that you can’t stop them from doing this forever.
The more you bother the boss, the more they can increase their resistance. This is marked by a rotating blue icon, which will also be displayed if they have suffered too much damage due to any given disease. After establishing sufficient immunity, the blue icon will be surrounded by a circular orange bar. Once exhausted, you will have to interrupt them again.
Prior to this, no matter what major actions the elites take, they will dodge or refuel, but you can reduce their frequency by interrupting them in time.
The running melee is a good starter
The melee in Outriders is one of the things that people tend to sleep on and only use it when they are panicking. However, the melee capabilities of each game category are much more useful than this.
If you only run a small distance before hitting the melee button, your character will perform a jump and end with a ground slam and cause a certain range of effect damage, not to mention that it looks cool. Even the standard melee, the range in “Outriders” is surprisingly long, so you don’t have to touch them completely.
And, as mentioned in the previous tip, melee attacks are also interrupted by default (in most cases), so if you can’t interrupt the boss or elite in other ways, don’t be afraid to assassinate the boss or elite quickly.
This is helpful to consult the “Class” page to see what type of damage your melee will cause by default, because each level has a different damage effect. You can then put it in a combination to make it particularly useful for application state effects. In addition, melee combat is also a good way to escape being frozen/turned to ashes.
The skill tree node hides some unusual rewards
I’m pretty sure that all of us have seen a huge tree of Outriders skills. Each class has one, divided into three courses, and finally merged into three sub-classes of each class. For example, the blazing gun can specify the role of smokebreaker, firestorm, or storm.
It actually helps to spend a little time planning the route and reading about things you might/dislike. In addition to the passive combat assistance provided by each node, the different trees also include an increase in the drop rate of certain weapons, which is easy to miss.
For example, nodes that increase the damage of an assault rifle may also increase your chances of getting an assault rifle as a trophy. All of these will feed into the specific styles used for each subcategory, which means they may not always work with the build you are considering, so keep this in mind when minimizing.
Module, module, module
In most loot shooting games, you will usually find more interesting abilities in certain skill trees. Outriders reversed this trend, but put most of them into the mod, and you will find that the number of weapons and equipment starts to decline from rare (blue).
Mod is an important part of making models in Outriders. With the right mods, you can significantly improve or enhance abilities, status effects, and damage. If you like a particular skill set, even if the item it looted is not the highest available level, it will help you choose a mod that can complement it.
Your mod library will add more content you encounter. As we will explain below, removing the gear is the best way to build a mod library. Once you can use the crafting skills, you can pull out the mod library to change your favorite weapons and equipment.
In essence, this is a miniature loot game among the larger loot games in Outriders, and we can even say that this is the game that has the greatest impact on gameplay.
Scrap or sell?
In loot games, sooner or later there will be questions about whether to sell or scrap. You can do both of these tasks in Outriders, but this is actually what you should do. Based on general experience, you want to sell anything less than rare (blue).
In addition to the original handicraft materials obtained from the sale (compared to the income from the sale), there are two additional aspects that you need to consider in particular before making this decision.
First of all, a rare/legendary piece of equipment or higher equipment always comes with mods. You first need to determine if this mod is already in your library. When you hover over the loot and view the pop-up details tab, you will sometimes see a square box next to the mod. This icon indicates that you have unlocked the Ministry of Defense, which means that you do not have to scrap it to win the equipment. But this is not the only reason you might want to disassemble.
There is also a “shard” icon, which is usually located near any bonus attributes (15% armor penetration, etc.) obtained on the weapon/equipment. Dismantling this item will also make you proficient in fragments, which can then be used to craft and change weapon attributes in the process.
It is also important to remember that the levels of mods vary. So just because you have seen this mod before does not mean that you actually already own it. As mentioned earlier, look for the four squares to find out at a glance what you need to do.
In short, sell anything that loses its craft value. When your craftsmanship is insufficient, please start dismantling again.
Automatic robbery is helpful, but it can be misleading
Automatic robbery in Outriders does not go exactly as you imagined. You might think that all items above a certain rarity will be automatically retrieved. This is not entirely correct.
The purpose of automatic robbery is to ensure that you will not miss any loot when you die or move into other areas. They will only activate immediately when any of these occur, but they will not automatically make your character wander over every loot encountered. In other words, after the murder is complete, you will still see the loot falling on the field.
With this in mind, you can assign a button to the automatic loot, which allows you to pick up all the loot dropped in the area immediately, similar to what happens when you exit the area. By default, it is mapped to H on the PC and to DPAD on the console. The loot will enter your inventory and then be deposited into the inventory.
You can clearly see what you get after dismantling
After marking one or more loot, the remove button at the bottom right corner of the screen will show you all the items hovering on it. The box will display the mods, craft materials and fragments of the entire stack.
You can exchange Outriders by clicking the middle mouse button on the PC or clicking the right stick on the console.
You can interrupt the enemy’s grenade
Just like “The Division” and many other great games, you can interrupt enemy grenades in Outriders. If the time is right, they will put the grenade under their feet and start to panic. It’s interesting.
HUD is very customizable
Outriders allows you to turn off almost all elements of the HUD, including numbers emitted from enemies, XP bars, minimaps-the whole thing. You can also change the contrast of the menu (under “Accessibility”) in case you want a sharper black and white look instead of the default off-white, not to mention subtitle settings and everything else.
The meaning of the two red stacked box icons
When you hover your mouse over a loot in Outriders, you will sometimes see an icon with two red stacked boxes next to the mod. This means that you have equipped this mod on other weapons or equipment. This is important because mods do not stack.