It turns out that the Switch’s launch title uses some old technology in new and interesting ways.
It seems that you can add custom characters The Legend of Zelda: Breath of the Wild.
Some posts about this Twitter And “Mii expert” HeyimHeroic/Alice’s Reddit, who said that the NPC in the open world Zelda title is an “evolution” of the Mii avatar that Nintendo introduced for the Wii that day. As a result, it is likely that custom Miis can be “injected” into the game through modification.
For example, Heyim Heroic showed how “Breath of the Wild” rendered many characters, including Smash Bros Ultimate’s Barrett, Wii Sports’ Matt, and even her own game Mii.
“Breath of the Wild” uses the Mii format, but there are some differences.
“However, BotW does not support all of Miis’s hairstyles,” HeyimHeroic wrote on Reddit.
“So if you try to load a hairstyle that is not supported by the game, it will call a separate file that actually converts the unsupported hairstyle into a supported hairstyle and looks most similar to the unsupported hairstyle. It was my personal Mii Alice that happened.”
Although this is a very cool and interesting news, knowing how impressive the recent Nintendo lawsuit is, we are not surprised to see platform holders slapping HeyimHeroic with stop and stop orders in the near future. This is not the case with fingers crossed.
Miis was first introduced with Nintendo’s Wii and appeared in its subsequent machines, including Wii U and Nintendo Switch consoles, 3DS handhelds and even smartphones. Shigeru Miyamoto said in a speech in 2011 that he wanted Miis to “become the world standard for incarnations” and even joked that using them for official government business would also be a good thing.