Publisher Double Eleven and developer Facepunch Studios have confirmed Rust console edition After a closed Beta test, it will appear on both the PlayStation and Xbox consoles this spring.
Although Rust has been evolving over the years-it was first launched in Early Access for PC via Steam in December 2013-the demand for the game is still huge: in January, thanks to an update, the game successfully broke the peak of Twitch and Steam User records such as Shroud, XQc and Myth who play games on offline TV servers.
After a period of ridicule and hints, Rust Console Edition is now finally available. This will land in “Spring 2021”, which usually means by the end of April at the latest (although some developers also see May in that vague window). The game is currently undergoing a closed beta test-you can register here and read all the knowledge you need for the upcoming test in Studio’s FAQ.
If you are not familiar with the game, it will be a very stubborn survival experience: players eager to survive will need to conquer thirst and hunger, fight the elements, make costumes and keep safe against hostile forces, including other players, scientists, bears , Wolves may even catch fire, drowning or radiation poisoning. Yes, it is very intense.
“Since Rust first entered Steam Early Access in 2013, millions of players have spread across the world and participated in the ultimate social experiment, making it one of the most played games on Steam,” the developer’s press release said.
“The name of the game has evolved from the original original survival game to a game that stands out from the competition-with a shockingly detailed world to explore and build, which contains a variety of game styles, weapons, crafts, and other most important content :fighting.”
The development and release of Rust for the UK’s PlayStation and Xbox consoles will be carried out by the UK-based Double Eleven, which will operate independently of Facepunch, the developer and publisher of the original PC version. In this way, both games will be updated and treated as separate projects.