"Diablo 3" looks more like a sequel to the early development of "Diablo 2."
The original Diablo game (1 & 2) was very harsh and it was Gothic affairs. Their visual effects reflect this through dark colors and soft tones. Blizzard was more colorful when it was first unveiled Diablo 3, There was a riot.
The negative acceptance of changes in artistic style eventually subsided, but never completely subsided. So much, in fact, Blizzard made a great effort to return to the classic style when releasing "Diablo 4", hoping that it will attract long-term fans who do not like to change direction. But "Diablo 3" is not always like this.
Oscar Cuesta, a former artist from Blizzard North that no longer exists today, recently shared many early environmental works of art created for Diablo 3, his former studio working around 2005 And was closed afterwards. Cuesta actually posted these screens on their Artstation page almost a year ago, but Diablo fan Pure Diablo just noticed them.
Cuesta wrote: "At that time, the model was a very low polygon, and we only used the basic color map."
As you can see, this is much more believable than the sequel to Diablo 2 although the actual Diablo 3 itself looks good.
Thanks, PC Gamer.