Loyal readers have long known what the world looks like in Unreal Engine 4. We’ll take care of that with enthusiasm, at least until the Unreal Engine 5 is more widespread! We want to build on this GameStar meme and therefore show you how Azurmythosinseln aus World of Warcraft in UE4 shine.
But not just to have fun, but above all because the project is worth seeing. On the one hand it shows the talent of 3D artist Jordan Clarry and on the other hand it also promotes you “What if” effect
Take a look yourself:
Link to YouTube content
Like a new World of Warcraft
You could imagine WoW so beautifully if it were launched as a modern game. Highly detailed landscapes, dense vegetation, rich colors. Not only connoisseurs of the area can get a dreamy look at the pictures.
The project is by no means the only reinterpretation of the popular MMO role-playing game. Many talented fans show what they can do, as in this case, which even uses ray tracing technology:
more on the subject
WoW: Fan project with ray tracing shows an Azeroth like never before
What about WoW 2?
Such pretty pictures also raise the question of whether Blizzard could ever bring out a modern sequel to World of Warcraft itself. According to the latest statements by an ex-Blizzard employee (via Gamingbolt
John Staats, who worked on WoW as a 3D designer for ten years, argues this way:
“Doing a sequel doesn’t make sense if the developers can just upload live updates. I suppose you could call Cataclysm (or any other expansion) a sequel. I really doubt Blizzard will ever do WoW 2.”
In the GameStar podcast we dedicated ourselves to the 15th anniversary of WoW and talked about the groundbreaking online role-playing game. The simple and at the same time complex question: Can World of Warcraft live forever?