The news (which in truth isn’t really one) was announced discreetly a few days ago Twitter… Will Wright, the Papa de SimCity, Sims or spore has opened a new development studio! baptism Gallium Studiosis created in collaboration with Lauren Elliott.
I’m giving you an old dirty screenshot because iGamesNews makes a mistake when I try to incorporate the real tweet … -_- ‘
Wright and Elliott have one thing in common: Both worked with Broderbund Software in the 1980s! Broderbund is known, among other things, for saying the first Prince of Persia, point to le clbre and click Mystor Will Wright’s first game Raid on Bungeling Bay. The company then also took care of the distribution of the first SimCity 1989 through cooperation with the very young company Wright, Maxis.
Raid on Dungeling Bay, Will Wright’s first (not very good) game.
Lauren Elliott, on the other hand, is best known for helping shape the character of Carmen Sandiegoand made the first games in the series of the same name. Games from the time that were published under the Broderbund Software banner until the early 1990s.
These were adventure games in which the player was asked to collect clues in order to follow in the footsteps of Carmen Sandiego, a brilliant burglar. Beyond the purely funny aspect, above all, these titles should be educational. For example, they enabled children to deepen their knowledge of geography Where in the world is Carmen Sandiego?or in astronomy in Where in space is Carmen Sandiego?.
Where is Carmen coming back to?
Carmen Sandiego was particularly popular in the US in the 80s / 90s and was available in many other formats and derivatives, including cartoons, comics or even TV games. The burglar even made her comeback last year an animated series available on Netflix.
Lauren Elliott, to come back to him, has developed a specialty in video game development throughout her career. So it’s pretty fun to see these two heads, Elliott and Wright, work together today. especially when we know the series of SimCity has long been used in American teaching as course material or for
The publication of a SimCity was usually accompanied by a guide for teachers in the US to help them create a course around the game.
Proxi, but the centaur!
Well, Gallium Studios’ tweet has been a little overrated since then It’s been some time since we met Will Wright at the head of a new project. For the past few years, he and Elliott have been working on a game with a unique concept called Proxi! It is represented as an artificial intelligence simulation gamethat allows you to discover yourself, to dive into your own subconscious to bring it out. By sharing your memories with the machine, you can interact with your inner self and who can even know how to play with …? Do you see the idea?
Yeah, I know it’s a little disjointed, but I’ll transcribe you too …
This video can help you understand the principle better … Maybe …
PS: Sorry for the somewhat lame iGamesNews reader.
It’s hard to understand where this is really going … especially with so few pictures. But that’s nice with Will Wright too! Everything can be expected from him! The very idea of seeing him design a fake artificial intelligence makes me want to! And once we know the guy, we can expect something really amazing that will push the concept of video game to its limits!
Or then a little wet little one like it had been spore in his days …
I love this game anyway but it just so happens that we are a little far from the promises of the basic concept. But he was still very good …
Whatever! Let’s hope the youngest creation from the Gallium Studios Twitter account allows us to learn more very soon! Assuming that communication is around Proxi really starts!
In a while I’ll have a lot, a lot to tell about the life of Will Wirght and the story of the series SimCity… I am working hard to offer you asap!
I wish you a good weekend!